SimTown

aka: Sim City Jr., Sim City Jr.: The town you build yourself!, SimBy: Byg din egen by, SimKaupunki: Rakenna Oma Kaupunkisi, SimStad: Bygg din egen stad, SimTown: Baue Deine eigene Stadt!, SimTown: La città fai-da-te, SimTown: La ciudad que construyes tu mismo, SimTown: The town you build yourself
Moby ID: 2565
box cover
City building / construction simulation
#49 12
Managerial / business simulation
#225 35
Windows Specs
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Description

SimTown is one of several entries in the city-building simulation series, SimCity. As in prior installments, players are tasked as the mayor of a newly formed municipality, taking charge of it's expansion and success. Being aimed at a younger audience than that of the other games within the series a greater emphasis is placed on managing a small, socially ideal town than a sprawling metropolis. As such it features a much more stylized, cartoon representation and user interface, a number of added features allowing for greater interactivity with the populace, and a simplified system of resource management.

As their first priority as mayor players will simply need to construct a town, supplying not only housing for their residents but employment, schools, and civic buildings as well; Roadways and bike paths being needed to connect them all. While each building has its own associated costs and benefits they're often marginal enough that a player's selection will often be as much an aesthetic consideration as a functional one. In order to finance all of this consideration will also have to be paid to the player's limited resources of water, wood, and crops, which rejuvenate only so quickly.

Interacting with the populace will also be crucial to success. Individual citizens will often offer suggestions and make demands of the mayor and so a close eye will have to be kept on their opinions of how the city is being run. Those that favor specific types of restaurants will request them and objections will be made if the city is lacking in their preferred form of recreation. Players can also take a closer look at their residents by 'removing' the tops of buildings and peering inside, watching their life unfold on a more minute scale. Specially constructed designer characters can also be made to populate the town, built to pre-defined specifications such as their preferred clothing and personal preferences.

A number of awards can be gained within the game for exemplary achievements resulting from maintaining a balanced town for some period of time. An in-game newspaper will assist in these efforts by helping to keep the player up to date on what might be wrong in their city, or how they might be succeeding.

Series +

SimCity series Maxis Sim series

Groups +

Spellings

  • シムシティジュニア - Japanese Super Famicom spelling

Screenshots

Credits (Windows version)

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58 People (44 developers, 14 thanks) · View all

Design Concept
  • Aurora Design
Product Design
IBM Lead Programmer
Additional Macintosh Programming
Additional IBM Programming
Producer
Co-Producer
Associate Producer
Art Director
Newspaper Headlines and Screen Text
Computer Art
[ full credits ]

Collaborations

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Reviews

Critics

Average score: 75% (based on 13 ratings)

Players

Average score: 3.6 out of 5 (based on 19 ratings with 0 reviews)

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Trivia

Easter Eggs

Ant poster on theatre moves. Futuristic houses pop popcorn. (try all of the houses!) Click on the pizza on the pizza place. Click on the chimney on almost any house. Click on the top of the pool hall.

Analytics

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Identifiers +

  • MobyGames ID: 2565
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Contributors to this Entry

Game added by Aki Zeta-5.

Macintosh added by A O. OS/2 added by Kabushi. SNES added by yugge.

Additional contributors: zeta thompson, Alaka, Kabushi, Joel Segerbäck, jean-louis, formercontrib, marley0001, Rik Hideto, yugge.

Game added October 29, 2000. Last modified May 17, 2025.