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Bigtop Barney

Bigtop Barney

Credits
Released: 1984 (42 years ago)
Publisher: Interceptor Software
Producer: Richard Paul Jones
Coder: Jason Benham
Graphics: Jason Benham
Musician: Graham Hansford
Robert Westgate
Information
Main Control:Joystick (Port 2)
Players:1 Only
Language:English
Retail Price:Tape – £7.00 GBP
Tape Loader
Microload Tape Entry
Used in Interceptor Software release (1985)
Burner Tape Entry
Used in Interceptor Software release (1984)
Categorization
Genre:Arcade, Miscellaneous
Tags:ActionArcadeSide view
Magazine Reviews
Commodore User No. 19 (apr 85), p45
Interceptor Software full-price release
5/5
Home Computing Weekly No. 103 (mar 85), p16
Interceptor Software full-price release
4/5
Your Commodore No. 8 (may 85), p59
Interceptor Software full-price release
4/5
Average magazine rating:
Based on 3 magazine reviews
87%
YouTube Links
C64 Longplay: Bigtop Barney Longplay video 11:49
RetroGameManDan79 on Feb 2, 2023
Report incorrect info
Help improve this entry.
Added by Kim Lemon, Nov 16, 2001.
Last updated Jan 17, 2024.
Game ID: 274 · Viewed 13,856 times.

Rating

Score

from a total of 26 votes.

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Reviews

Read review by Northlander
Graphics: 4Music: 5Playability: 7Overall: 8

6 Comments

Sternhammer 2022-04-147/10 (7/10)
Thanks for the background info on this Squiffy.
I loved this back in the day and played the hell out of it. For 1984 this was a quality product and for me one of Intercepors better games.
Recently replayed it and its still really enjoyable. It seems more difficult than I remembered it to be but that probably says more about my hand eye co-ordination these days than it does the game.
Great stuff.
View all comments (619)
Squiffy 2017-09-299/10 (9/10)
Written by 'rogue coder' Jason Benham, who had recently parted ways and loyalty with his previous go-to publisher Paramount.
The game fits Interceptor well in a lot of ways - colourful, good audio, and slightly wacky but enjoyable premise.
Benham also produced the equally fun and noisy Guzzler for Interceptor, but for reasons not fully known (but certainly involving money), he moved on again mid way through producing what was due to be a sequel to Tales of the Arabian Nights. With a little alteration and removal of certain characters, this game remained property of Jason Benham and after completion was sold to Superior Software for publication.
Richard Paul Jones' stance on royalty payments made to programmers remained firm during the whole life span of Interceptor Micros - no programmers were given preferential treatment and everyone was paid £250 in advance for the first 2500 units sold. After that it raised and the programmer was paid 50 pence per unit sold, so long as the game remained at full price. This did encourage programmers to produce the quality and longevity of sales, and rewards could be high for a successful game.
View all comments (53)
mailmanmailman 2012-03-246/10 (6/10)
Nice little game but it requires a lot of patience and precision.
View all comments (216)
Squiffy 2008-06-259/10 (9/10)
Really well done little game. Great music, nice graphics and very good playability. Lots of nice little touches.

I played this a lot with a friend, late into the night. 8. 5/10
View all comments (53)
Goldark 2003-10-08
Extreme fun with this game, I spent so much time in front of it, way, WAY better compared to even the arcade version of Circus Charlie!
DeSangre 2003-06-28
This is THE oldskool circus game for the C64. Much better than the circus charle conversion: challenging and fun, as every game should be. 8/10
1 / 8

Music

Scans

  • Bigtop Barney Front Cover scan
    Front Cover ‧ Tape ‧ 300 DPI

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