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godotengine

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Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.

Here are 536 public repositories matching this topic...

PerplexedPeach
PerplexedPeach commented Jun 7, 2022

Godot version

3.4.4.stable

System information

Windows 10, GLES3, NVIDIA RTX 2060, driver 512.95

Issue description

I have a MeshInstance body that I'd like to retrieve its ShaderMaterial from. Calling body.get_surface_material(1) produces a null instance while calling body.mesh.surface_get_material(1) produces the ShaderMaterial as expected.

In this case, the MeshInstance

chippmann
chippmann commented Feb 7, 2020

Describe the problem or limitation you are having in your project:
To make pull requests more consistent, we should provide a pull request template.

Describe how this feature / enhancement will help you overcome this problem or limitation:
It directly related to #11 but can be done separately.

**Show a mock up screenshots/video or a flow diagram explaining how your proposal will wo

documentation good first issue
Godot-DialogPlugin
jotoh98
jotoh98 commented Aug 14, 2020

If I try to start the game in browser, I get this message:

[Error] call_indirect to a null table entry (evaluating 'Module["asm"]["Gi"].apply(null,arguments)')
	displayFailureNotice (index.html:248)
	promiseReactionJob

I dont know if its supposed to work in the browser environment. Im using Safari Version 13.1.2 (15609.3.5.1.3) on macOS Catalina 10.15.6.

good first issue wontfix browser

Created by Juan Linietsky and Ariel Manzur

Organization
godotengine
Website
godotengine.org
Wikipedia
Wikipedia