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internet-of-things
The internet of things, or IoT, describes the network of physical objects (things) that are embedded with sensors, software, and other technologies for the purpose of connecting and exchanging data with other devices and systems over the internet. The Internet of Things means taking all the things in the world and connecting them to the internet.
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In implementations/rust/ockam/ockam_transport_ble/src/driver/packet.rs:104:
// TODO Currently we only support packet lengths up to 2^16
// bits long.
//
// The reason for this is that I'm too lazy right now to setup
// a control channel for this BLE UART implementation and
// instead rely on the probability of receiving an 8 byte long
// packet consisting of 6 zero bytes followed b
FEATURE REQUEST
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Is there an open issue addressing this request? If it does, please add a "+1" reaction to the
existing issue, otherwise proceed to step 2.
No. -
Describe the feature you are requesting, as well as the possible use case(s) for it.
Add endpoint for listing User keys to the Auth service. -
Indicate the importance of this feature to you (must-have, should-have,
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What would you like to be added:
When creating server, indexer would be put like
var indexer blockindex.Indexer
if gateway {
indexer = builder.cs.indexer
}
Then hasActionIndex == true would be replaced by indexer == nil
Why is this needed:
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Blynk library version: master branch at 144a90f3bdb66c3b6c03cce0335c1f1e304d91d6
IDE: VS Code + PlatformIO
IDE version: 1.52.1
Board type: ESP8266
Additional modules: Arduino ESP8266
Scenario, steps to reproduce
Blynk.run()blocks if there is no internet connection on the network and connecting to a local server via SSL.According to my investigation, `BlynkArduinoClientSecure::conn