Skip to content
Avatar
💭
Developing PPSSPP
💭
Developing PPSSPP

Achievements

Achievements

Highlights

  • Pro

Organizations

@EmbarkStudios
Block or Report

Block or report hrydgard

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned

  1. ppsspp Public

    A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the …

    C++ 7.2k 1.8k

  2. A test suite based on the pspautotests svn.

    C 45 33

  3. minitrace Public

    Simple C/C++ library for producing JSON traces suitable for Chrome's built-in trace viewer (about:tracing).

    C++ 278 42

  4. Silly minimal PHP-based static site generator

    Makefile 3 1

3,214 contributions in the last year

May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr Mon Wed Fri

Contribution activity

April 2022

Created 57 commits in 1 repository
Created 1 repository

Created a pull request in hrydgard/ppsspp that received 4 comments

Make the existing ReinterpretFramebuffers/ShaderColorBitmask path work for Split/Second

Fixes #13957. It took writing and debugging #15500 for me to understand what the issue with the old path was.. Much simpler alternative to #15500, …

+36 −16 4 comments

Created an issue in hrydgard/ppsspp that received 3 comments

Texture dumping broken when texture upscaling is enabled

As it says on the tin, the math goes wrong. Should be a pretty simple fix.

3 comments
Opened 2 other issues in 2 repositories
Started 1 discussion in 1 repository
94 contributions in private repositories Apr 1 – Apr 25

Seeing something unexpected? Take a look at the GitHub profile guide.