Developing PPSSPP
- Stockholm, Sweden
- http://www.henrikrydgard.com/
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3,214 contributions in the last year
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April 2022
Created 57 commits in 1 repository
Created 1 repository
- hrydgard/mod_player Rust
Created a pull request in hrydgard/ppsspp that received 4 comments
Make the existing ReinterpretFramebuffers/ShaderColorBitmask path work for Split/Second
Fixes #13957. It took writing and debugging #15500 for me to understand what the issue with the old path was.. Much simpler alternative to #15500, …
+36
−16
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4
comments
Opened 13 other pull requests in 2 repositories
hrydgard/ppsspp
11
merged
1
open
- Simplify alphasum checking for DXT textures, and fix a regression
- Add BlueToAlpha compat.ini workaround, fixes Split/Second graphics
- Vulkan texture mip level load fix
- Fix checks for the "fake mipmap" situation.
- Save textures on background tasks when texture dumping is enabled.
- Add contributed data about a couple of prototypes to auto-expand memory to 64MB
- Delete a lot of specialized alpha checking code.
- Fix some NEON code that had bad compile-time checks
- ARM32: Remove a lot of non-NEON fallback paths
- Merge separate NEON functions into the normal functions.
- Merge CheckAlpha into texture decoding
- Threading manager stresstest and fixes
janiorca/mod_player
1
open
Reviewed 8 pull requests in 2 repositories
hrydgard/ppsspp
6 pull requests
EmbarkStudios/rust-gpu
2 pull requests
Created an issue in hrydgard/ppsspp that received 3 comments
Texture dumping broken when texture upscaling is enabled
As it says on the tin, the math goes wrong. Should be a pretty simple fix.
3
comments
Opened 2 other issues in 2 repositories
hrydgard/ppsspp
1
open
EmbarkStudios/cargo-deny
1
open
Started 1 discussion in 1 repository
github/feedback
github/feedback
94
contributions
in private repositories
Apr 1 – Apr 25