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Postprocessing - Outline Pass rendering issue
Needs Investigation
#23701
opened Mar 10, 2022 by
Pourfex
Add vertex color alpha channel support to LineMaterial
Enhancement
#23680
opened Mar 8, 2022 by
jhurliman
Consider repair or delete the sharedPhysics Attribute in MMDAnimationHelper
Bug
Examples
#23659
opened Mar 5, 2022 by
Xposeder
WebGPUTextureRenderer: Get Depth buffer as TextureNode
WebGPU
#23655
opened Mar 4, 2022 by
geolehmann
Unify constructor() and set() in Matrix and Color classes
Suggestion
#23634
opened Mar 3, 2022 by
LeviPesin
Roadmap for a color-managed workflow in three.js
Design
Enhancement
#23614
opened Feb 28, 2022 by
donmccurdy
2 of 16 tasks
WebGPUNodeBuilder: Add possibility to use Nodes system to create compute shaders
Enhancement
#23599
opened Feb 26, 2022 by
LeviPesin
camera.getWorldPosition/... returning the wrong result in XR mode
Bug
#23597
opened Feb 26, 2022 by
yelouafi
XR: session events are incorrect or missing when using immersive-ar and multitouch
Needs Investigation
#23574
opened Feb 24, 2022 by
hybridherbst
Nodes: Add more exports to ShaderNode
Enhancement
#23564
opened Feb 23, 2022 by
LeviPesin
4 of 6 tasks
Nodes: Sometimes when using CondNode extra parentheses are generated
Enhancement
#23538
opened Feb 20, 2022 by
LeviPesin
Nodes: Nodes system often generates unneccesary variables
Enhancement
#23537
opened Feb 20, 2022 by
LeviPesin
Add a way to trigger shadow map updates separately from rendering the scene
Enhancement
#23461
opened Feb 11, 2022 by
Oletus
WebGPURenderer's Matrix4 side-effects break tree-shaking
Design
#23372
opened Jan 28, 2022 by
CodyJasonBennett
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