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A package of 17 text-based modern games
An Object-Oriented VBA experiment
Updated
Jun 7, 2021
Haskell
⛴ ⚓️ Ever played battleship? Well with this repository you will be able to play on your android phone with a computer or other players. 🚢 🛳
Updated
Apr 19, 2017
Java
Battleships game with React, Redux and RxJS
Updated
Feb 20, 2020
TypeScript
A Battleship CLI game built with JS
Updated
Oct 10, 2017
JavaScript
AI competition built on Node.js. Players create bots in JavaScript.
Updated
Nov 11, 2016
JavaScript
[CLOSED] Battleship game - Bachelor Java Project (2nd year - Spring 2015)
A 2D Python LAN-Game with a randomly generated oceans. Based on battleships.
Updated
Jul 2, 2020
Python
A Go battleship implementation with client-server support (1:PC 1:1)
These are my Basic C Language Programs when i was First Year College. these are for BEGINNERS only.
A browser based Battleship Game.
Updated
Jun 16, 2021
JavaScript
The classic game Battleship, implemented in F# over a MonoGame core. Plays against AI
Battleship is a turn-based multiplayer game that uses Colyseus (0.13) to employ a client-server architecture.
Galactic Sea Battle - Battleship with multiplayer server written in Java using Javafx and Sockets
Updated
May 27, 2021
TypeScript
🎮 Course work on the creation of the Battleship game on C++
Battleship game against AI in python
Updated
Jun 10, 2021
Python
ICS4U ISP - Group Project
Updated
Jun 24, 2020
JavaScript
A clone of the Battleship strategy game using the MERN stack.
Updated
Feb 10, 2021
JavaScript
AI program for battleship board game based on reinforcement learning, neural network, implemented in tensorflow
Updated
Apr 17, 2018
Python
The game of Battleship written in Rust.
Updated
Feb 26, 2017
Rust
University of Utah CS4962 Battleship Server
Updated
Nov 2, 2015
JavaScript
Multiplayer Battleship Game in Go
Updated
Jul 5, 2018
JavaScript
Reinforcement Learning Agent for the Game of Battleship
Updated
Jul 18, 2017
Python
This is an entry to the Gophercon Coding Challenge held at GopherCon India 2017
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When a player is placing ships, the "Place Randomly" button will remove all ships from the board, regardless of what the player has added.
Possible Solutions
Easy
Check if there are any placed ships before executing "Place Randomly". If there are any ships, prompt the player and let them know that this action will remove all currently placed ships
Medium
Refactor the behavio