MilkTool
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faust
Forked from grame-cncm/faustFunctional programming language for signal processing and sound synthesis
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assimp
Forked from assimp/assimpThe official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
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miniJVM
Forked from digitalgust/miniJVMDevelop iOS Android app in java, Cross platform java virtual machine, embeded jvm , the minimal jvm .
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filament
Forked from google/filamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
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duktape
Forked from svaarala/duktapeDuktape - embeddable Javascript engine with a focus on portability and compact footprint
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pathfinder
Forked from servo/pathfinderA fast, practical GPU rasterizer for fonts and vector graphics
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imgui
Forked from ocornut/imguiDear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
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mitsuba2
Forked from mitsuba-renderer/mitsuba2Mitsuba 2: A Retargetable Forward and Inverse Renderer
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assemblyscript
Forked from AssemblyScript/assemblyscriptDefinitely not a TypeScript to WebAssembly compiler
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MethaneKit
Forked from egorodet/MethaneKit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming) -
SwiftFrameGraph
Forked from troughton/SwiftFrameGraphA cross-platform render-graph based rendering system written in Swift
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nelua-lang
Forked from edubart/nelua-langOptionally typed compiled systems programming language with Lua syntax and semantics
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FrameGraph
Forked from azhirnov/FrameGraphvulkan abstraction layer that represent frame as a task graph
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dxvk
Forked from doitsujin/dxvkVulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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LLGL
Forked from LukasBanana/LLGLLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
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nanogui
Forked from mitsuba-renderer/nanoguiMinimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL
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