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Correctly handle 'none' facecolors in do_3d_projection #18060

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@dstansby dstansby commented Jul 25, 2020

Fixes #18020.

Changes made in #17543 meant that _facecolor3d can now be an empty array, therefore make sure do_3d_projection only handles the case where the facecolor is set.

@dstansby dstansby changed the title Only handle len > 0 facecolors in do_3d_projection Correctly handle 'none' facecolors in do_3d_projection Jul 25, 2020
@dstansby dstansby added this to the v3.3.1 milestone Jul 25, 2020
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@tacaswell tacaswell commented Jul 28, 2020

We might not have to backport this given that #17861 reverted the changes on v3.3.x?

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@tacaswell tacaswell commented Jul 28, 2020

#17850 is also relevant here?

@dstansby dstansby removed this from the v3.3.1 milestone Jul 30, 2020
@dstansby dstansby added this to the v3.4.0 milestone Jul 30, 2020
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@dstansby dstansby commented Jul 30, 2020

  • Agreed that this doesn't need backporting any more
  • It looks like if #17850 is merged the code changes here are redundant, but the test should probably still go in

@jklymak jklymak marked this pull request as draft Aug 24, 2020
@jklymak jklymak removed this from the v3.4.0 milestone Jan 27, 2021
@jklymak jklymak added this to the v3.4.1 milestone Jan 27, 2021
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@QuLogic QuLogic commented Feb 19, 2021

#17850 was merged, so it looks like this needs to be changed to only include the test.

@QuLogic QuLogic removed this from the v3.4.1 milestone Mar 30, 2021
@QuLogic QuLogic added this to the v3.4.2 milestone Mar 30, 2021
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@dstansby dstansby commented Apr 4, 2021

Looks like #18020 is closed, so I'm going to close this too.

@dstansby dstansby closed this Apr 4, 2021
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@QuLogic QuLogic commented Apr 6, 2021

Did you not want to keep the test?

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5 participants