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Pinned
2,959 contributions in the last year
Activity overview
Contributed to
godotengine/godot,
Calinou/godot-asset-library-laravel,
Calinou/dotfiles
and 5 other
repositories
Contribution activity
December 2019
- Calinou/zstd C
- Calinou/maps
- Calinou/Fork-Awesome CSS
- Calinou/flathub
- Calinou/com.oramainteractive.Pixelorama
- Calinou/colors
- Calinou/pixterm Go
- Calinou/SHADERed C++
- Calinou/humaaans
- Calinou/philomena Elixir
- Calinou/highlightjs-gdscript JavaScript
- Calinou/godot-3d-mannequin GDScript
- Calinou/Qodot GDScript
- Calinou/godot-proposals
- Calinou/quake2-neural-upscale
Created a pull request in flathub/flathub that received 15 comments
Add org.godotengine.godot.BaseApp
This base application can be used to build Flatpaks of Godot projects. Any project that doesn't use Mono or C++ modules should work. The binary is …
+89
−0
•
15
comments
- Add an example of using HTTPRequest to contact a REST API
- Fix and improve command-line exporting help
- Add a link to the code of conduct in the repository
- Fix the Node `process_priority` description to match actual behavior
- Add an editor window color project setting
- Add a range property hint for the number of contacts reported
- Remove unused scripts from the `misc/scripts` directory
- Improve the `KEY_MASK_CMD` documentation
- Lower the maximum StyleBoxFlat corner detail to 20
- Increase the TileSet and polygon UV editor zoom limits to 16×
- Don't search in unassigned shortcut labels in the editor shortcuts
- Improve the Shape/Shape2D classes documentation
- Document the KinematicBody axis lock methods
- Make some arguments in PCKPacker methods optional
- Improve the PCKPacker class documentation
- Add a pre-commit hook to check the class reference syntax
- Document RichTextEffect and CharFXTransform
- Use `#pragma once` in all header files
- Travis CI: Run `makerst.py` to check for documentation errors
- Improve the Basis class documentation
- Improve the StyleBox class documentations
- Improve the DynamicFont class documentation
- Add documentation for the Listener class
- Improve the Camera class documentation
- Mention that `int()` can be used as an alternative to `floor()`
- Some pull requests not shown.
- Simplify the Command key mask binding
- Fix application identifier in the AppStream metadata
- Rename AppStream metadata file to match the standard
- Write each language name in the target language
- Darken the UI when exiting the application
- Remove imported translations from the repository
- Add a project description
- Fix compatibility with Godot 3.1
- Add French localization
- Add a splash screen to replace the Godot logo
Created an issue in ShiftyAxel/Qodot that received 7 comments
Use a license more suited to code
I noticed this repository is under the CC BY 4.0 license. Since Creative Commons licenses aren't recommended for software, what do you think about …
7
comments
69
contributions
in private repositories
Dec 1 – Dec 23