scene-graph
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I see the "Welcome" doc page mentions "component system", but it is very vague. Can you describe what are all the reasons that I'd want to use Whitestorm over plain Three.js, f.e. what are all the things I get that Three.js does no offer, so that I can better understand?
Thanks!
Code for Neural Motifs: Scene Graph Parsing with Global Context (CVPR 2018)
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Dec 4, 2019 - Python
A WebGL 3D Engine library with component-based node hierarchy. Used by WebGLStudio
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Dec 6, 2019 - JavaScript
A collection of arbitrary text to image papers with code (constantly updating)
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Dec 3, 2019
A PyTorch implementation of the paper: Specifying Object Attributes and Relations in Interactive Scene Generation
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Dec 6, 2019 - Python
Pytorch implementation of "Explainable and Explicit Visual Reasoning over Scene Graphs "
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Nov 30, 2019 - Python
Native Rendering integration for JavaFX (13 and beyond)
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Dec 3, 2019 - C++
A curated list of visual relationship detection and related area resources
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Dec 3, 2019
A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.
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Nov 18, 2019 - C#
Light-weight 3D Scene graph library with renderer in WebGL
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Nov 29, 2019 - JavaScript
Code for Knowledge-Embedded Routing Network for Scene Graph Generation (CVPR 2019)
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Dec 1, 2019 - Python
Processing library for the creation of interactive scenes
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Oct 9, 2019 - Java
Scene Graph Parsing as Dependency Parsing
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Dec 6, 2019 - Python
Cycles are currently not handled and documented as "undefined behaviour". This can be handled better by detecting cycles, giving error information and removing / skipping them.
Nodes, Culling & Entities for basic Scene Graphs in MonoGame.
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Nov 21, 2019 - C#
- show example of using std::bind instead of lambdas for signal callbacks
- example of event dispatch system - both dispatching & receiving
- note on subclassing BaseViews says you'll override update or draw, but it's just as likely to not override and instead only manage child views via callbacks (child tapped, animate this, etc.). Update docs to reflect?
- keyboard shortcuts u
3D scene graph generator implemented in Pytorch.
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Nov 14, 2019 - Python
an OpenGL ES 2.0 scene graph library for modern GUIs (work in progress)
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Dec 2, 2019 - C++
An Open Inventor Java port based on JOGL (MeVisLab version)
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Sep 27, 2018 - Java
This repository contains the dataset and the source code for the detection of visual relationships with the Logic Tensor Networks framework.
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Nov 20, 2019 - Python
A fork of the Coin 3D library, which can be found at: https://bitbucket.org/Coin3D/coin/wiki/Home
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Jan 13, 2018 - Makefile
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The deprecated
decodeDracoFilemethod should be removed and replaced with aparsemethod similar to other loaders. CurrentlydecodeDracoFiledoes not propagate errors, and should do so. So probably a signature like: