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macOS is the operating system that powers every Mac computer. It was designed by Apple and is meant specifically for their hardware.

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villain-bryan
villain-bryan commented Mar 16, 2018

Issue details

While in a LibGDX environment if you press down a key and then switch to any window outside of LibGDX's scope and release that key, the LibGDX environment does not detect that release event.

Upon re-entry to the LibGDX environment, there should probably be some re-polling evaluation of the keys LibGDX thinks are pressed keys to determine if they are still pressed or not.

RobinD42
RobinD42 commented Apr 19, 2017

The big changes are done, but here are some dangling strings that still need to be untangled:

  • The chopDescription() function is not very smart. See if it can be made a little smarter and pull out the first sentence from the docstring instead of just the first line.

  • Convert the main.html page to a ReST file? It would probably make it a little easier to maintain.

  • Set max

guestisp
guestisp commented Nov 23, 2017

I don't want to use current chunks loop for replication (mostly because is still unclear how it works).
What I would like is to set our cluster to replicate as much chunks as possible up to REPLICATION_BANDWIDTH_LIMIT_KBPS

What should I have to set and how ? I think that both REPLICATION_BANDWIDTH_LIMIT_KBPS and chunks loop limits are honored, so I have to set chunk loop to very high value

MattAWright
MattAWright commented Nov 3, 2017

Starting at the "Create a staging environment", the steps described in the guide quickly outpace the explanations and it was not obvious to me what was going on. The quickstart assumes knowledge of concepts (environments, machines) that I would have liked to see brief explanations of.

The Quickstart could also use now.sh as an example deployment environment so that the user can follow along wit

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