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| #include "cache.h" | |
| #include "object.h" | |
| #include "blob.h" | |
| #include "tree.h" | |
| #include "commit.h" | |
| #include "tag.h" | |
| static struct object **obj_hash; | |
| static int nr_objs, obj_hash_size; | |
| unsigned int get_max_object_index(void) | |
| { | |
| return obj_hash_size; | |
| } | |
| struct object *get_indexed_object(unsigned int idx) | |
| { | |
| return obj_hash[idx]; | |
| } | |
| static const char *object_type_strings[] = { | |
| NULL, /* OBJ_NONE = 0 */ | |
| "commit", /* OBJ_COMMIT = 1 */ | |
| "tree", /* OBJ_TREE = 2 */ | |
| "blob", /* OBJ_BLOB = 3 */ | |
| "tag", /* OBJ_TAG = 4 */ | |
| }; | |
| const char *typename(unsigned int type) | |
| { | |
| if (type >= ARRAY_SIZE(object_type_strings)) | |
| return NULL; | |
| return object_type_strings[type]; | |
| } | |
| int type_from_string_gently(const char *str, ssize_t len, int gentle) | |
| { | |
| int i; | |
| if (len < 0) | |
| len = strlen(str); | |
| for (i = 1; i < ARRAY_SIZE(object_type_strings); i++) | |
| if (!strncmp(str, object_type_strings[i], len) && | |
| object_type_strings[i][len] == '\0') | |
| return i; | |
| if (gentle) | |
| return -1; | |
| die("invalid object type \"%s\"", str); | |
| } | |
| /* | |
| * Return a numerical hash value between 0 and n-1 for the object with | |
| * the specified sha1. n must be a power of 2. Please note that the | |
| * return value is *not* consistent across computer architectures. | |
| */ | |
| static unsigned int hash_obj(const unsigned char *sha1, unsigned int n) | |
| { | |
| return sha1hash(sha1) & (n - 1); | |
| } | |
| /* | |
| * Insert obj into the hash table hash, which has length size (which | |
| * must be a power of 2). On collisions, simply overflow to the next | |
| * empty bucket. | |
| */ | |
| static void insert_obj_hash(struct object *obj, struct object **hash, unsigned int size) | |
| { | |
| unsigned int j = hash_obj(obj->oid.hash, size); | |
| while (hash[j]) { | |
| j++; | |
| if (j >= size) | |
| j = 0; | |
| } | |
| hash[j] = obj; | |
| } | |
| /* | |
| * Look up the record for the given sha1 in the hash map stored in | |
| * obj_hash. Return NULL if it was not found. | |
| */ | |
| struct object *lookup_object(const unsigned char *sha1) | |
| { | |
| unsigned int i, first; | |
| struct object *obj; | |
| if (!obj_hash) | |
| return NULL; | |
| first = i = hash_obj(sha1, obj_hash_size); | |
| while ((obj = obj_hash[i]) != NULL) { | |
| if (!hashcmp(sha1, obj->oid.hash)) | |
| break; | |
| i++; | |
| if (i == obj_hash_size) | |
| i = 0; | |
| } | |
| if (obj && i != first) { | |
| /* | |
| * Move object to where we started to look for it so | |
| * that we do not need to walk the hash table the next | |
| * time we look for it. | |
| */ | |
| SWAP(obj_hash[i], obj_hash[first]); | |
| } | |
| return obj; | |
| } | |
| /* | |
| * Increase the size of the hash map stored in obj_hash to the next | |
| * power of 2 (but at least 32). Copy the existing values to the new | |
| * hash map. | |
| */ | |
| static void grow_object_hash(void) | |
| { | |
| int i; | |
| /* | |
| * Note that this size must always be power-of-2 to match hash_obj | |
| * above. | |
| */ | |
| int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size; | |
| struct object **new_hash; | |
| new_hash = xcalloc(new_hash_size, sizeof(struct object *)); | |
| for (i = 0; i < obj_hash_size; i++) { | |
| struct object *obj = obj_hash[i]; | |
| if (!obj) | |
| continue; | |
| insert_obj_hash(obj, new_hash, new_hash_size); | |
| } | |
| free(obj_hash); | |
| obj_hash = new_hash; | |
| obj_hash_size = new_hash_size; | |
| } | |
| void *create_object(const unsigned char *sha1, void *o) | |
| { | |
| struct object *obj = o; | |
| obj->parsed = 0; | |
| obj->used = 0; | |
| obj->flags = 0; | |
| hashcpy(obj->oid.hash, sha1); | |
| if (obj_hash_size - 1 <= nr_objs * 2) | |
| grow_object_hash(); | |
| insert_obj_hash(obj, obj_hash, obj_hash_size); | |
| nr_objs++; | |
| return obj; | |
| } | |
| void *object_as_type(struct object *obj, enum object_type type, int quiet) | |
| { | |
| if (obj->type == type) | |
| return obj; | |
| else if (obj->type == OBJ_NONE) { | |
| if (type == OBJ_COMMIT) | |
| ((struct commit *)obj)->index = alloc_commit_index(); | |
| obj->type = type; | |
| return obj; | |
| } | |
| else { | |
| if (!quiet) | |
| error("object %s is a %s, not a %s", | |
| oid_to_hex(&obj->oid), | |
| typename(obj->type), typename(type)); | |
| return NULL; | |
| } | |
| } | |
| struct object *lookup_unknown_object(const unsigned char *sha1) | |
| { | |
| struct object *obj = lookup_object(sha1); | |
| if (!obj) | |
| obj = create_object(sha1, alloc_object_node()); | |
| return obj; | |
| } | |
| struct object *parse_object_buffer(const struct object_id *oid, enum object_type type, unsigned long size, void *buffer, int *eaten_p) | |
| { | |
| struct object *obj; | |
| *eaten_p = 0; | |
| obj = NULL; | |
| if (type == OBJ_BLOB) { | |
| struct blob *blob = lookup_blob(oid); | |
| if (blob) { | |
| if (parse_blob_buffer(blob, buffer, size)) | |
| return NULL; | |
| obj = &blob->object; | |
| } | |
| } else if (type == OBJ_TREE) { | |
| struct tree *tree = lookup_tree(oid); | |
| if (tree) { | |
| obj = &tree->object; | |
| if (!tree->buffer) | |
| tree->object.parsed = 0; | |
| if (!tree->object.parsed) { | |
| if (parse_tree_buffer(tree, buffer, size)) | |
| return NULL; | |
| *eaten_p = 1; | |
| } | |
| } | |
| } else if (type == OBJ_COMMIT) { | |
| struct commit *commit = lookup_commit(oid); | |
| if (commit) { | |
| if (parse_commit_buffer(commit, buffer, size)) | |
| return NULL; | |
| if (!get_cached_commit_buffer(commit, NULL)) { | |
| set_commit_buffer(commit, buffer, size); | |
| *eaten_p = 1; | |
| } | |
| obj = &commit->object; | |
| } | |
| } else if (type == OBJ_TAG) { | |
| struct tag *tag = lookup_tag(oid); | |
| if (tag) { | |
| if (parse_tag_buffer(tag, buffer, size)) | |
| return NULL; | |
| obj = &tag->object; | |
| } | |
| } else { | |
| warning("object %s has unknown type id %d", oid_to_hex(oid), type); | |
| obj = NULL; | |
| } | |
| return obj; | |
| } | |
| struct object *parse_object_or_die(const struct object_id *oid, | |
| const char *name) | |
| { | |
| struct object *o = parse_object(oid); | |
| if (o) | |
| return o; | |
| die(_("unable to parse object: %s"), name ? name : oid_to_hex(oid)); | |
| } | |
| struct object *parse_object(const struct object_id *oid) | |
| { | |
| unsigned long size; | |
| enum object_type type; | |
| int eaten; | |
| const unsigned char *repl = lookup_replace_object(oid->hash); | |
| void *buffer; | |
| struct object *obj; | |
| obj = lookup_object(oid->hash); | |
| if (obj && obj->parsed) | |
| return obj; | |
| if ((obj && obj->type == OBJ_BLOB) || | |
| (!obj && has_object_file(oid) && | |
| sha1_object_info(oid->hash, NULL) == OBJ_BLOB)) { | |
| if (check_sha1_signature(repl, NULL, 0, NULL) < 0) { | |
| error("sha1 mismatch %s", oid_to_hex(oid)); | |
| return NULL; | |
| } | |
| parse_blob_buffer(lookup_blob(oid), NULL, 0); | |
| return lookup_object(oid->hash); | |
| } | |
| buffer = read_sha1_file(oid->hash, &type, &size); | |
| if (buffer) { | |
| if (check_sha1_signature(repl, buffer, size, typename(type)) < 0) { | |
| free(buffer); | |
| error("sha1 mismatch %s", sha1_to_hex(repl)); | |
| return NULL; | |
| } | |
| obj = parse_object_buffer(oid, type, size, buffer, &eaten); | |
| if (!eaten) | |
| free(buffer); | |
| return obj; | |
| } | |
| return NULL; | |
| } | |
| struct object_list *object_list_insert(struct object *item, | |
| struct object_list **list_p) | |
| { | |
| struct object_list *new_list = xmalloc(sizeof(struct object_list)); | |
| new_list->item = item; | |
| new_list->next = *list_p; | |
| *list_p = new_list; | |
| return new_list; | |
| } | |
| int object_list_contains(struct object_list *list, struct object *obj) | |
| { | |
| while (list) { | |
| if (list->item == obj) | |
| return 1; | |
| list = list->next; | |
| } | |
| return 0; | |
| } | |
| /* | |
| * A zero-length string to which object_array_entry::name can be | |
| * initialized without requiring a malloc/free. | |
| */ | |
| static char object_array_slopbuf[1]; | |
| void add_object_array_with_path(struct object *obj, const char *name, | |
| struct object_array *array, | |
| unsigned mode, const char *path) | |
| { | |
| unsigned nr = array->nr; | |
| unsigned alloc = array->alloc; | |
| struct object_array_entry *objects = array->objects; | |
| struct object_array_entry *entry; | |
| if (nr >= alloc) { | |
| alloc = (alloc + 32) * 2; | |
| REALLOC_ARRAY(objects, alloc); | |
| array->alloc = alloc; | |
| array->objects = objects; | |
| } | |
| entry = &objects[nr]; | |
| entry->item = obj; | |
| if (!name) | |
| entry->name = NULL; | |
| else if (!*name) | |
| /* Use our own empty string instead of allocating one: */ | |
| entry->name = object_array_slopbuf; | |
| else | |
| entry->name = xstrdup(name); | |
| entry->mode = mode; | |
| if (path) | |
| entry->path = xstrdup(path); | |
| else | |
| entry->path = NULL; | |
| array->nr = ++nr; | |
| } | |
| void add_object_array(struct object *obj, const char *name, struct object_array *array) | |
| { | |
| add_object_array_with_path(obj, name, array, S_IFINVALID, NULL); | |
| } | |
| /* | |
| * Free all memory associated with an entry; the result is | |
| * in an unspecified state and should not be examined. | |
| */ | |
| static void object_array_release_entry(struct object_array_entry *ent) | |
| { | |
| if (ent->name != object_array_slopbuf) | |
| free(ent->name); | |
| free(ent->path); | |
| } | |
| void object_array_filter(struct object_array *array, | |
| object_array_each_func_t want, void *cb_data) | |
| { | |
| unsigned nr = array->nr, src, dst; | |
| struct object_array_entry *objects = array->objects; | |
| for (src = dst = 0; src < nr; src++) { | |
| if (want(&objects[src], cb_data)) { | |
| if (src != dst) | |
| objects[dst] = objects[src]; | |
| dst++; | |
| } else { | |
| object_array_release_entry(&objects[src]); | |
| } | |
| } | |
| array->nr = dst; | |
| } | |
| void object_array_clear(struct object_array *array) | |
| { | |
| int i; | |
| for (i = 0; i < array->nr; i++) | |
| object_array_release_entry(&array->objects[i]); | |
| FREE_AND_NULL(array->objects); | |
| array->nr = array->alloc = 0; | |
| } | |
| /* | |
| * Return true iff array already contains an entry with name. | |
| */ | |
| static int contains_name(struct object_array *array, const char *name) | |
| { | |
| unsigned nr = array->nr, i; | |
| struct object_array_entry *object = array->objects; | |
| for (i = 0; i < nr; i++, object++) | |
| if (!strcmp(object->name, name)) | |
| return 1; | |
| return 0; | |
| } | |
| void object_array_remove_duplicates(struct object_array *array) | |
| { | |
| unsigned nr = array->nr, src; | |
| struct object_array_entry *objects = array->objects; | |
| array->nr = 0; | |
| for (src = 0; src < nr; src++) { | |
| if (!contains_name(array, objects[src].name)) { | |
| if (src != array->nr) | |
| objects[array->nr] = objects[src]; | |
| array->nr++; | |
| } else { | |
| object_array_release_entry(&objects[src]); | |
| } | |
| } | |
| } | |
| void clear_object_flags(unsigned flags) | |
| { | |
| int i; | |
| for (i=0; i < obj_hash_size; i++) { | |
| struct object *obj = obj_hash[i]; | |
| if (obj) | |
| obj->flags &= ~flags; | |
| } | |
| } |