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Maze Mice (Video Game)

Maze Mice is a 2025 Maze Game/"Bullet Heaven" Genre Mashup game by TrampolineTales of Luck be a Landlord fame.

Gameplay is a mashup of Pac Man, Snake, and Vampire Survivors. The player controls a mouse being chased by cats in a maze. Experience Points appear in the form of dots, and getting enough grants you one offensive or defensive upgrade from a random selection. But the dots are accompanied by cats, and running past one wakes it up. Being chased by too many cats at once can make navigation difficult, so striking the balance of getting experience points and leaving cats alone is necessary.


Maze Mice contains the following tropes

  • Always Accurate Attack: The Knitting Needles and Thumbtacks lock on to an enemy and are guaranteed to hit it. The Hairball hits all enemies no matter where they are.
  • Beef Gate: The demo version limits your playtime by spawning far more ghosts than you can defeat or avoid once the timer hits 10 minutes. The full game keeps this event, but only as Endless Mode, which is an option offered once you beat the boss, and the additional items added make it possible to survive in this mode.
  • Burning Rubber: One of the mice, Roscoe, has wheels attached to his torso and his starting item is the Fire Trail, evoking this trope.
  • Cap: If an item has a cooldown, its maximum level is reached once it's been lowered enough that leveling it one more time would reduce the cooldown to 0.
  • Cats Are Lazy: Sleeping cats will not wake up, no matter how much you hurt them, until you run past them.
  • Cats Have Nine Lives: The ghost boss cat needs to be killed nine times to win.
  • The Computer Is a Cheating Bastard
    • Justified when the game was in Early Access. Rather than spawning the giant cat boss, the maze would suddenly become flooded with normal ghost cat enemies at the 10-minute mark, guaranteeing that the player would die in a matter of seconds.
    • Exploited in the full game. The Anti-Cheat weapon causes enemies inside walls to constantly take damage. In other words, it’s specifically meant to counteract the ghost cats. Level it up enough (or pair it with another weapon), and the ghost cats will die before they even become a threat.
  • Contractual Boss Immunity: Averted. The boss can be affected by all status effects, including instant death. However, since it has 9 lives, you need to hit it with 9 instant death attacks to win.
  • Cooldown Manipulation:
    • The Energy Drink passively reduces all cooldowns, starting at 10% and increasing up to 50% at max level.
    • The Time Machine spawns a powerup that halves all cooldowns except the Time Machine's.
  • Four Is Death: One of the weapons is Tetraphobia, which does 44 damage to all enemies every 4 seconds, but only works after 4 minutes and 44 seconds.
  • Gathering Steam:
    • The Fleas weapon adds a flea to the nearest cat, which deals weak Damage Over Time, but once the cat dies, all of its fleas move to its nearest cat. Even if there are no cats available, the fleas will just jump onto the next one that spawns. Once the weapon has triggered enough times, it can deal a lot of damage fast.
    • The Snowball item gives a tiny damage buff (0.2% initially) that is multiplied by the number of cats you've killed.
    • The Metronome's damage increases by 1 every 4 seconds (based on the run timer, so it increases even if you don't have the weapon).
    • Lilies create a single flower that damages enemies. It takes a while for enough flowers to be present to do significant damage.
  • Handicapped Badass: Gertrude uses a human-style wheelchair, while Roscoe's back legs have been replaced by wheels. This doesn't stop them from outrunning the cats as well as the able-bodied mice.
  • Interface Screw: The Dictionary upgrade instantly gives 4 levels of experience, but causes all upgrade descriptions to be in random languages.
  • Joke Character: Babel's starting item is the Dictionary. The Dictionary's effects are to instantly give 4 level-ups when you obtain it, and to have make upgrade descriptions display in random languages. The latter is useless, and the former means that he sacrifices one support item slot in exchange for starting at level 5, something that's easy enough to do without the Dictionary.
  • Lethal Joke Item: The Comfy Cushion automatically collects all items from anywhere on the map, disables the auto-pause when not moving, and traps you to the center of the map, where you can no longer move. Depending on which items you have, you'll either die pathetically the moment a ghost spawns, or can just walk away from your computer and let the game run forever while nothing can reach you.
  • Light 'em Up: The Prism weapon projects multiple rotating light beams that reach across the whole screen.
  • Limited Loadout: Four weapons, and four defensive items. Once all slots are full, levelling up will only let you upgrade items you already own.
  • Magikarp Power: Most upgrades with a long cooldown are already strong to justify such a drawback, but improving them will upgrade both the effect and shorten the cooldown, until the powerful effect goes off frequently. This especially applies to the One-Hit Kill weapons.
  • Never Trust a Title: The playable characters are mostly mice, but there are a few rabbits and a sea slug (specifically a sea bunny, so it also counts as a rabbit) that can be unlocked.
  • Number of the Beast: The Devil's Deal weapons does 36 (6 x 6) damage to all cats when the timer shows the number 6 (or every 6 seconds if it's in the minutes digit.
  • One-Hit KO: A few weapons can instantly kill a cat regardless of how much health it has:
    • Catnip kills a number of cats (based on the weapon's level) selected randomly from all cats in the maze.
    • The Boxing Glove kills all cats in a circular area of effect when you would take damage, and also nullifies that damage.
    • The Pop Gun shoots a projectile that has a chance of instantly killing one cat. If it fails, it keeps going on.
    • The Star gives a temporary buff that instantly kills any cat you touch.
    • Balance kills half of all enemies, chosen at random.
    • The Black Hole creates an Unrealistic Black Hole at the center of the maze that instantly kills cats that touch it.
  • Playing with Fire: The Flame Trail weapon does what it says on the tin: it leaves a trail of flames wherever you run.
  • Rare Candy: The Four-Leaf Clover instantly levels up an item at random. Every other level added to it increases the amount of levels it adds by one.
  • Wrap Around: Passages at the edges of the screen let you warp to the opposite side. The Wheel can use these tunnels, while Toothpicks can wrap around from anywhere.

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