Omochao: Let me start by explaining the actions for Sonic. Somersault! Use B Button to somersault. It can destroy crates and defeat enemies. Spin Dash! Use B Button to charge up, and release to travel very fast. Light Dash! Use B Button to quickly move along ring paths. Hmm... Hey guys? Do you think maybe we made B Button do too many things? I mean, isn't it a bit too easy to get the wrong move on accident? Okay, if you're sure. Next action: Bounce! It's very useful for gaining height. To perform the Bounce, press...B Button while in the air. But be careful! If you try to Light Dash and press too early, you may Bounce on accident and fall to your doom—see what I mean? The controller has four face buttons. Why don't we just use one of those? We do? For what? Okay... Use Y Button to open the Action Window and switch actions. Perform the selected action by pressing...B Button. Use X Button to do...exactly the same thing as B Button—guys, come on! The answer was right in front of you! Putting everything on one button doesn't make it easier if that button does twelve things!
We attack using a flurry of different, intricate combos to build our primordial rage meter, which we use to cause the real damage in the form of hundreds of completely absurd animations — ranging from light jabs to permanent injury and certain death. The beauty in all this is that, like the beautiful and respectable-sounding Japanese Languagenote , expulsion of our death resource is context-sensitive, with possibly hundreds of different, entirely unique animations, all dedicated to Kiryu's never-ending war on bones. Are you carrying a giant cone? That's an animation. Are you near a ledge on this one level? Well, not to worry. Or maybe you just have a box. Serve that shit up faster than FedEx!
