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Storybook Opening

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Storybook Opening (trope)

"Oh, no, no, not the book. How many have seen "opening the book" before? (screech) Close the book; we're not doing that."

A common device to start a story, especially adaptations of fairy tales, is with a storybook opening up, usually accompanied by Opening Narration (often with the formula "Once Upon a Time..."), and then the book's (usually illustrated) pages are replaced with the film's scenes of the story itself being played out, giving the impression of the narrative coming to life. Usually the story will finish with the book being closed.

The Trope Maker here is the Disney Animated Canon, which has used it since the very beginning with Snow White and the Seven Dwarfs.

With the advent of comic-book film/TV adaptations, the use of comic art was introduced as a variant of this trope. Comics count as books too.

A subtrope of Framing Device. A sister trope of the one where the book is shown as it is being written. The Fake Film Intro can be considered a more technologically-advanced form of this, if used for exposition. See also Myth Prologue, and if the storybook plays a role throughout the narrative, it may have an Indecisive Medium instead.

Not to be confused with Plot-Triggering Book, when a book becomes a plot element In-Universe.


Examples:

    open/close all folders 

    Advertising 
  • One Empire Today commercial (boasting dialogue inspired by Goldilocks) does this with a book of carpet samples, reading "Once upon a time..." on the front.

    Asian Animation 
  • The first episode from the first season of Miniforce begins with a book opening, and a narrator reading the story in the book. It explains why the Miniforce was started and how they still exist after thousands of years.

    Films — Animation 
"Franchise/{Dream Works Madagascar}" The story book in trolls were canceled for the trilogy. Used in "Madagascar 1", a story book opening features the animals from the first film's backstory.
  • The Smurfs and the Magic Flute starts off with a book page that the narrator reads "once upon a time" until he decides to tell the story without resorting to using a book and just turns the page to the picture of the king's castle that the camera zooms into.
  • Steven Universe: The Movie opens on a storybook recapping Steven and his mother's history with the gem Homeworld through Steven Universe. It turns out the book was being shown in-series on an intergalactic broadcast, which is how Spinel found out Pink Diamond wasn't coming back for her. An actual version of the storybook was made as a tie-in, written by the series' creator.
  • Strange Magic starts with a scroll being opened to show the map of the Fairy Kingdom and the Dark Forest while the opening narration explains the setting.
  • Teen Titans Go! To the Movies opened this way, parodying the Marvel logo with Teen Titan comic pages, zooming out to reveal a seagull reading a Teen Titan comic.
  • Thumbelina (1994): After the narrator, Jacquimo, arrives at the library and presents a much smaller book compared to all the other ones (small just like the protagonist of its story], which is opened and begins the story, and also the same one that closes at the end of the story.
  • Wizards opens with a live-action shot of a hardcover book opened to its first page, which reads "An illuminating history bearing on the everlasting struggle for world supremacy fought between the powers of technology and magic." This segues into an illustrated prologue drawn by Mike Ploog. Strangely, the book's page is printed using the E13B font, a machine-readable style that predates optical character recognition.

    Films — Live-Action 

    Live-Action TV 
  • During the 1970s and 1980s, this was the introduction to the Soap Opera All My Children, only it was a photo album rather than a book. The 1990's updated it with a slew of photographs falling into the album before closing it.
  • In the second season of Evil (2019), each episode is framed by a page from a children's book called "The Pop-Up Book of Terrifying Things", which is alphabet themed, with each pop-up presenting a different letter. Each episode takes its name from one of the entries.
  • Hustle does it with the season 4 episode "A Designer's Paradise", although the book doesn't appear until partway into the episode when Albert starts explaining the con in terms of the fairytale "The Emperor's New Clothes".
  • Monk uses this for the summation in the last episode of season 3, "Mr. Monk and the Kid".
  • The intro to My Special Book features Book Girl emerging from behind a giant book, the main setting of the series, and inviting the viewers to join her before opening the book.
  • The "Gingerbread" episode of Taggart used this. (The story was loosely inspired by Hansel and Gretel).
  • Wonder Woman (1975) used comic art in its title sequences.
  • PBS's "Masterpiece" opened this way for many years, usually surrounded by cast photos and and artifacts relating to the shows featured on the series.

    Theatre 
  • When it first opened, the 2013 musical adaptation of Charlie and the Chocolate Factory had an animated opening sequence about the making of chocolate that began this way (the book a large, purple one with a golden W on the cover). The narrator began with the lines "This is a story about the most important thing in the world: Chocolate." This sequence was cut in 2014 with the first cast turnover, possibly for pacing reasons.
  • The filmed-for-Youtube version of Cinderella's Castle opens this way.

    Video Games 
  • The opening cinematics of Arabian Fight depicts a bound book resembling a Quran opening. Cue the game starting.
  • Baten Kaitos: Eternal Wings and the Lost Ocean: The intro cutscene shows a book, titled "The History of Baten Kaitos: Endless Wings and the Lost Sea", which opens to briefly go over the world's backstory.
  • The opening of The Binding of Isaac plays out much like a bedtime story, with child-style illustrations of what is going on.
  • Bram Stoker's Dracula for the SNES and Genesis has the player opening a book titled "Vampyres" and turning to a new page between levels. However, there are no cutscenes.
  • Brave Hero Yuusha: The storybook is called The Hero & The Demon.
  • Castlevania 64 starts with the book already open on a page holding the file select menu. Starting a new game results in your signature appearing on the document, and the pages flipping backwards to reveal it's a copy of the Necronomicon.
  • Castle of Heart begins with a grimoire opening, followed by an animated montage of the game's backstory. The final stage concludes with the grimoire closing.
  • Cuphead opens with a live-action storybook cutscene explaining Cuphead's situation, and closes out the same way.
  • Eternity: The Last Unicorn begins with the Alfheim Grimoire opening, followed by the backstory's narration before it segues into gameplay.
  • The PlayStation Portable port of Final Fantasy Tactics: The War of the Lions opens with a variation after the player names and chooses Ramza's birthday. It opens with Arazlam Durai opening a map scroll of Ivalice as part of him uncovering the Durai Papers (the Framing Device for the story, which shows how Ramza is the real hero of the story, even after being branded a heretic by the Church of Glabados), which transitions into the prologue of the game itself.
  • The old Crystal Dynamics game The Horde does this.
  • Kirby's Epic Yarn: Every cutscene is presented as a storybook, with anything not from the yarn world presented as a paper cutout. It's also narrated by a calm and soothing audiobook-style voice.
  • The Legend of Tian-ding has a Manhua opening with the game's poster recreated on the front of a comic book. It then opens and segues into the first stage.
  • The Legend of Zelda: Tri Force Heroes: The intoduction story showing how Princess Styla got cursed to wear a drab outfit is told through a storybook. The end credits also end with the same book.
  • Lords of Magic starts off with a book opening that narrates the rise of the dark lord Balkoth and how he disrupted the previously peaceful land of Urak.
  • MapleStory originally had a login screen which was the first page in a book.
  • Myst has a variant; Atrus narrates as the Myst book tumbles through a starry void, before landing in front of you on a...surface. Open the book, touch the picture, and the game begins. Since you're supposed to be in a library as the Framing Device, one can assume that it was actually falling off a shelf, and the player picks it up to begin. The book is actually falling through a starry void, having been dropped into it as explained in the sequel Riven. If you've played your way through the entire Myst series including Uru, you'll know that the book fell through the Star Fissure, and that the "surface" mentioned above would be the ground in the New Mexico desert. A funny Fridge Logic twist is that, if you've also read the books, you'll know that you could have picked up the Myst book, entered the Crevice nearby, and navigated your way through the caves to D'ni just like Ti'ana did in Myst: The book of Atrus. Then you could hand the book directly to Atrus where he sat, avoiding the entire first game and "winning" without ever having linked anywhere nor visited Myst island.
  • Odin Sphere: The game's story is contained within a series of books a young girl is reading one afternoon. Each character's New Game Plus is simply Alice closing the book at the end and starting again from the beginning.
  • Radical Dreamers: This Super Nintendo Stellaview game uses it as well. One of the few examples where the story is related through (it is implied) the text of the book itself. Chrono Cross does the same thing, only since it isn't a text-based game, the example isn't quite as unusual.
  • The events of Ratchet & Clank Future: Quest for Booty are told via a book from Rusty Pete towards Captain Slag, both of whom narrate the story.
  • Resident Evil Village opens on a story titled "Village of Shadows", framed in the context of Mia telling the story to Ethan and their infant daughter, Rose. This story is rife with Foreshadowing, as the locations and the monsters reference the Four Houses and their lords and how the daughter being kidnapped by the witch references Miranda's kidnapping of Rose. The ending of the game finishes this story by showing the fight between the father and the witch that culminates in the former giving up his life to protect his daughter, mirroring how Ethan fought Miranda and his Heroic Sacrifice destroying the Megamycete to protect Rose and Mia.
  • Skully starts with a book with Skully on it's front cover flipping open, which leads to the title screen. After Skully's Heroic Sacrifice and with Terry making amends with his siblings, the book then closes before the credits.
  • Slashout has a Storybook Closing, capping on a screenshot of the four victorious heroes after the credits finish rolling.
  • Soul Edge's 'Edge Master Mode' had each character's journey represented as the pages of a book. Rather than the ending videos as shown when Arcade Mode was completed, it would be shown via illustrations in the book.
  • Super Mario Bros.
    • Yoshi's Story features a pop-up storybook. The opening scene presents the first several pages introducing the story. During gameplay, the page turns for each new world. At the end, the storybook reviews all six worlds, the final pages present a happy ending, and the book closes.
    • Paper Mario: The first four games begin with a book opening and the narrator informing the player what "Today's story" is going to be. Mario & Luigi: Paper Jam played with it by revealing the Paper Mario world really is held within a book in the regular Mario universe... and having the characters escape.
    • Super Mario Galaxy 2 shows one of these when starting a new file, and during the credits. At the end, it is revealed that Rosalina had been narrating it as well as the whole game. The end scene also transitions into the Green Star Challenge.
  • Ultraverse Prime, befitting an arcade game based on a comic book, starts with a shot of the book's cover featuring the titular hero. The game then enters the book when the player hit start.
  • Valkyria Chronicles opens this way, and uses the book as a menu interface throughout. At the end, Ellet, the reporter following Squad 7 turns out to be the writer.

    Web Animation 

    Western Animation 

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The story of the Thousand-Year Door and the legendary treasure that's within it.

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