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Mascot Horror (trope)
A subgenre of Horror popularized by indie horror games in the mid-2010s. Instead of masses of enemies, an intangible terror, or an actively horrific threat, make the main terror be a recognizable, corporeal character or group of characters who, with some defanging, could easily be the mascots of a children's media franchise (and often are in-universe). This mascot essentially serves as a mascot for the game too, always showing up on the cover art, contrasting greatly with the dark, atmospheric cover art that most horror games have. In conjunction with this, add further allusions to the players' childhood by having references to recognizable childhood media (especially for late Millennial or Gen Z players).

The recency and unusually specific nature of this genre, despite its numerous examples, derives from the heavy influence of Five Nights at Freddy's (which started the trend in 2014) on the indie game scene. Similar trends to Mascot Horror are previously known from the slasher films of the 1980s, and the creepypasta-based games of the early 2010s; both of these also revolved around a recognizable character to market their horror-based properties. In contrast to Mascot Horror however, these mascots are often unsettling or disturbing from the get-go, whereas Mascot Horror mascots, while sometimes also unsettling in appearance, tend to retain at least some semblance of the idea that they were once intended for children in-universe.

These are common features of many (though by no means all) Mascot Horror games:

  • A recognizable, ostensibly child-friendly mascot or group of mascots, serving both to market the game in real life and often also existing as a mascot in-universe to market an in-universe product/establishment. Almost always the antagonist aside from very few exceptions, and always the most iconic character(s) of the game, sometimes leading to the creation of a Villain-Based Franchise.
  • A Featureless Protagonist, as many of these games are in first-person perspective.
  • A cartoonish art-style, or at least for the mascot(s) specifically, that often contrasts with the horrors found within.
  • Elements of Comedy in addition to Horror, with many mascot horror games often being parodic in nature.
  • References to popular childhood media, such as child-oriented products or establishments. Especially those popular around the 1980s, 1990s, and 2000s; though pre-1980s examples definitely exist.
  • Themes of childhood in general, such as taking place from the point of view of someone who grew up with said children's media, helped create it, or is even a child themselves.
  • Humans Are the Real Monsters; while the mascot (if physically non-human) is the face of the game and serves as the main antagonist, there may be someone behind the scenes who is either controlling the mascot or caused it to become the way it is.
  • Hidden lore. This is one of the most clear-cut inspirations from Five Nights at Freddy's. Expect lots of hidden lore that can only be uncovered through environmental storytelling throughout the game, and possibly some that's completely hidden in the code. Said hidden lore frequently involves themes of supernatural horror (especially with a cold, uncaring corporation) or family trauma, contrasting even further with the art style.
  • Jumpscares. Usually, as is the case in Five Nights at Freddy's, each of the mascots has their own unique jumpscare animation that they perform when they catch the player, causing an instant Game Over.
  • An unusually high proportion of children in the fanbase; as these games tend to be outwardly a lot less disturbing than other horror games, expect them to have a large Periphery Demographic of very young fans. Though, later examples may not be so periphery, as developers have caught on to the fact that these games tend to attract young fans, which they embrace and market to.
  • In a meta sense, many of these games often require similar pathways to success as Five Nights at Freddy's, including Let's Plays (with many even being Better as a Let's Play) and theory videos focused around the hidden lore.

A subtrope of Subverted Kids' Show focused specifically around indie horror games that have a marketable mascot. Has nothing to do with Mascot Fighter.

Note: Many other video games, such as Undertale and Cuphead are often lumped together with the various games of this trend with the reasons being their comparable popularities and there being a massive overlap between all these games' fandoms. These games also features easily recognizable characters and were popularized by Let's Plays and videos speculating about their lorenote , as well as some levels of unexpected horror to varying degrees. However, these games are otherwise different genres from Mascot Horror and simply happen to have benefited from a trend at the time. There's also Doki Doki Literature Club!, which actually is somewhat similar to Mascot Horror despite leaning more towards Psychological Horror, as it (intentionally or not) features some key elements of Mascot Horror through being a Disguised Horror Storynote . However, Disguised Horror Story is a separate trope that Mascot Horror games do not normally fit into since they are upfront about being horror games.

Mascot Horror is still a genre primarily associated with video games, especially indie ones. However, the success of the genre has inspired works in other mediums to emulate the style of typical Mascot Horror games. Certain Analog Horror series can be considered an extension of Mascot Horror, primarily those either directly based on or inspired by FNAF. Other horror webseries not directly inspired by FNAF, like ChezzKids Archive, could also be considered a form of Mascot Horror. These types of works are often more focused on the stories of the people involved, however, with the mascots playing more of a supplementary role even if they're still the biggest physical threat. Often, the humans involved ARE the mascots.


Examples

  • 123 Slaughter Me Street: A thief is hiding from the police in an abandoned apartment building that is haunted by three very bloodthirsty Sesame Street-esque cartoon characters. He needs to make it to the exit without letting any of them catch him and kill him.
  • All Alone With Mannie: A kid spends his nights in bed being pursued by a Cute and Psycho mouse girl with a knife named Mannie.
  • Amanda the Adventurer: The player must deal with a Dora the Explorer-esque children's show hosted by the mascot, a little girl who seems all too aware of what's going on and seems to enjoy torturing those around her.
  • Andy's Apple Farm: A rare example where the mascot and the villain are two different characters. Posing as a cutesy children's game hosted by the mascot, Andy the Apple, and his four friends, the characters soon start glitching out and the plot takes a turn for the dark as the plot delves into the developers behind the game and the Eldritch Abomination haunting it.
  • The Backwards House: A webcomic that features people having their souls trapped in an old children's show. The protagonists are the "mascots" featured here.
  • Baldi's Basics in Education and Learning: Probably the first case of an Affectionate Parody of mascot horror, but reached the same heights. Based on 90s edutainment games, the player must run around a schoolhouse, solve problems, and deal with other classmates, while avoiding the mascot: their enraged schoolteacher, Baldi.
  • The Banana Splits Movie: This 2019 reboot turned the wholesome 1970s TV series The Banana Splits into a bloody mascot horror film.
  • Bendy and the Ink Machine and Bendy and the Dark Revival: Can be considered the Trope Codifier, due to the first game introducing the concept of "Walking Simulator with a gimmick/gadget/weapon" and the idea of the game being released in individual chapters. Based on 1930s cartoons, the protagonist must delve through their former animation studio and battle the former workers, now corrupted into gruesome facsimiles of the characters their studio created, as they uncover the mystery of what happened to the place, all the while fending off the mascot: the Ink Demon, Bendy.
  • Berry Bury Berry, where you are forced to toss berries into a hole by a strange star-headed woman who's the host of a fictional children's show set in a colorful yet slightly disturbing world that hides some dark secrets.
  • Bonnie's Bakery inverts the usual dynamic with a human mascot going after a cast of sapient animals. The titular Bonnie is a human in a world of animals who appears to be the friendly owner of a bakery at first, but is actually a Serial Killer who kidnaps the townspeople at night and bakes them into her recipes.
  • Bou's Revenge: A parody of the mobile Virtual Pet game Pou where the titular alien has become bigger and hungry... for its owner.
  • BROKEN STRINGS is a Friday Night Funkin' Game Mod based on Pibby and various puppet and costumed character shows, such as Don't Hug Me I'm Scared, Big and Small, Sesame Street, The Muppets, Chuck E. Cheese, The Banana Splits, Barney & Friends, and more.
  • Bushside Rangers: Based at a nature park.
  • Case: Animatronics: This game is set in a police station where, at night, you need to navigate it to safety while avoiding some very deadly-looking Hostile Animatronics.
  • Choo-Choo Charles: A parody of Thomas & Friends, the player character must save an island being terrorized by the mascot: Charles, a demonic steam engine. Notably, this game trades a lot of the horror for balls-to-the-walls insanity.
  • Dandy's World: A game set within a defunct education center. You and other players play as the mascots themselves, being living cartoon characters known as Toons, and fill extraction tanks with a black liquid called Ichor while avoiding corrupted versions of the Toons, known as the Twisteds.
  • Don't! Fret: Takes place inside a music academy, Harmonic Heights, where students are disappearing, monsters roam the halls after dark, and a something called the Foundation is pulling the strings behind the scenes. In an odd departure from genre form, the “mascot” character, Fret the guitar, is not only a good guy but the player character. He’s also not the school’s actual mascot; that honor goes to Hurdy-Gurdy.
  • Duck Season: A VR game with references to Duck Hunt, the protagonist plays a mysterious video game and must deal with the strange happenings in their life, including the mascot, a mysterious costumed dog.
  • Exquisite Corpses: One of the killers is known as Rascal Randy, who wears a rabbit costume with a big R on the chest and kills his victims by strangling them with his bare hands. A cluster of his murders we see is even done at a restaurant and is glimpsed through security cameras, evoking Five Nights at Freddy's.
  • Finding Frankie, the murderous rabbit mascot of the world's largest trampoline park chases you through freerunning obstacle courses to bite your head off.
  • The Five Nights at Freddy's series: The Trope Maker, taking place in a Chuck-e-Cheese's-esque pizzeria with a tragic history. The player must survive five shifts while warding off the pizzeria's homicidal mascots.
  • Funset Studios: A hippo mascot named Fumbo kidnaps children and kills intruders.
  • Funtime with Buffy: A little girl needs to clean her toys up while her mom's out. All the while being pursued by her Psycho Knife Nut Vengeful Abandoned Toy Buffy the Rabbit.
  • Garten of Banban: The protagonist must explore Banban's Kindergarten to search for their missing children while fending off the former mascots of the kindergarten, who have come to life and are trying to kill them.
  • Giggleland: The game is about a small girl named Tolie, who goes into the Giggleland theme park in search of her missing father, and encounters a variety of labyrinths and puzzles along her journey...or is there something more to it?
  • GO! GO! Hamster Chef! inverts the usual formula by making the Ridiculously Cute Critter the protagonist, although it becomes closer to a straight example in the final sequence when his equally-cute friends become possessed and try to kill him.
  • The Good Grimace Shake Horror Game: The player must escape from a maze-like McDonald's play area while suffering from dehydration, in addition to being hunted by Grimace. Drinking the Grimace Shake quenches your thirst but also makes Grimace's presence stronger and more difficult to avoid.
  • Greg's Deadly Draft: A football player has to survive a dangerous drafting program operated by Greg White Shark, the football mascot of one of the worst teams.
  • Happy Funland: The game casts you as a hired explorer of an abandoned Florida amusement park filled with killer animatronics.
  • Happy's Humble Burger Farm: The game casts you as a Night Manager working at the titular restaurant, preparing food to serve the customers the next day, and having to keep animals out of the restaurant.
  • The Hello Neighbor series: One of the few examples of mascot horror with an explicitly living human antagonist, this game is still often grouped with the rest due to similar themes such as a cartoony artstyle, a recognizable antagonist who serves as the "mascot", themes of childhood, and hidden lore that the player must uncover.
  • Hello Puppets! is about a reporter exploring an old warehouse where the beloved children's puppet show Mortimer's Handeemen used to be filmed. The reporter discovers that the cast of puppets are alive and evil, and they are planning to kill/possess humans to take over their bodies.
  • Hungry Lamu: A game starting with the objective of helping to fill the stomach of the eponymous llama named Lamu by eating fruits in a cartoony world. In the second half of the game you follow the protagonist trying to find their friends and escape the park while being followed by a starving llama. Similar to other games, the titular character is implied to be a human transformed into this "mascot".
  • Indigo Park: The player explores an abandoned theme park while avoiding its homicidal former mascots, with the park's A.I. tour guide assisting you along the way.
  • Joyville
  • Julian & Friends
  • Kandyland follows animatronics working at the titular amusement park as they slowly turn hostile due to a virus.
  • KinitoPET is set on a Retraux desktop with the titular cartoon axolotl (the newest product of the Kinito entertainment company) serving as a virtual assistant akin to Bonzi BUDDY. As a play on Bonzi BUDDY being malware, Kinito hunts down the player with the intent to trap them in a digital Gilded Cage.
  • Kitty Kart 64
  • Meatlys Storage World is a short game that serves as a Take That! towards modern Mascot Horror games, from the creators of Bendy and the Ink Machine themselves. This includes running around an abandoned warehouse to search for clues and reading through notes that sarcastically talk vaguely about how the warehouse was once a happy place and is now full of horrors, all while running from a giant, monstrous version of the Meatly mascot.
  • Mint's Hints follows the showrunner exploring the set of a Blue's Clues-esque show while running from the android versions of the original cast.
  • Mr. Hopp's Playhouse: The titular Mr. Hopp, a demonic toy bunny, is given to two children at different points in time, both of whom must escape as it comes to life and terrorizes them.
  • Mr. TomatoS is a parody of the infamous "Hungry Pumkin" flash game, with its mascot being an anthropomorphic tomato that the player must feed in a certain way in order to avoid summoning its demonic wrath.
  • My Friendly Neighborhood is a survival horror game set inside a studio where a Sesame Street-like show was filmed long ago, and the player has to deal with sentient puppets whose sanity has been gone for a long time. In contrast to most other Mascot Horror games, it's a First-Person Shooter where you can fight back against the puppets and plays with many of the tropes associated with the genre.
  • Olivias Party Cruise
  • Pendog Creative Library is about a collection of cartoon characters, puppets, corporate mascots, etc. that are a lot more than they seem...
  • Pepper the Giant Purple Dog: A parody of Clifford the Big Red Dog, this game follows a playtester who plays a Fictional Video Game where they must care for their Canis Major pet, Pepper, which proves problematic when he runs out of dog food...
  • Piggy: A parody of Peppa Pig, the protagonist is trapped in a house inhabited by the mascot, a pig-like monster, and must escape before time runs out.
  • Poppy Playtime: An ex-employee of Playtime Co. returns to their former toy factory, only to have to escape from the mascots, which are now-living, homicidal toys roaming the area. Each episode sees the employee face a new mascot, each more terrifying than the last.
  • Pretty Kitty: A non-video-game example. An amusement park targeted towards children winds up shut down after a poorly maintained ride decapitates one patron, causing its employees to be laid off and forced to find new lines of work. One such employee, Kasey, is particularly reluctant to leave the place behind, having loved his job of entertaining parkgoers as the park's mascot, Pretty Kitty. Then, as he packs his stuff up, the mascot costume itself suddenly wakes up to convince him not to go, with some extremely bloody results...
  • Propeller Pete: A series of short games where the player, a former employee of the defunct Kiwi Airlines, must solve environmental puzzles while avoiding the titular Propeller Pete and his fellow Sentient Vehicles.
  • Rainbow Friends: The protagonist must escape from multicolored theme park mascots who kidnapped them during a school trip.
  • Shipwrecked 64: In-universe, it was a Licensed Game based on the classic "Bucky Beaver" IP from Broadside Animation, recalled after only three days. The protagonist is the plucky Bucky himself, out to rescue his friends who have been marooned on an island. Due to a invokedTroubled Production, however, its developers dug up and hid in the game damning information about Broadside, its history, and the mascots at its theme parks, which Bucky is just as unprepared to face as anyone else.
  • Spooky's Jump Scare Mansion: One of the earliest examples, predating FNAF production-wise although releasing a few months later. The mascot is a Cute Ghost Girl named Spooky who challenges the player to explore her mansion, which ends up being far more terrifying than one might expect. Notably, this game wears the horror influence on its sleeve with its scary setting and ghostly mascot, although it still goes from cutesy to disturbing.
  • Tattletail: One of the earliest non-FNAF examples to be published as a complete game. The player must take care of a Faux Furby to prevent it from summoning a greater threat.
  • Welcome Home: An Alternate Reality Game revolving around a Sesame Street-like children's television series from the 70s that mysteriously disappeared from the airwaves, with a dedicated team of fans hoping to find and preserve the show... only to find the dark secrets behind why the show disappeared.
  • Willy's Wonderland is about a drifter trying to survive the night in a once-successful family entertainment center with Hostile Animatronics.

Proto/Pre-Five Nights at Freddy's Examples

  • Scooby-Doo, Where Are You!: In the episode Scooby-Doo, Where Are You! S1E8 "Foul Play in Funland" is about the gang going to a strange amusement part and finding it is run by a man that turns out to be a very strong robot named Charly. It turns out Charly was just malfunctioning and the amusement part was never haunted just automated.
  • Abandoned by Disney: A Creepypasta written by Slimebeast revolving around an unnamed protagonist traveling to the real life abandoned Walt Disney World area Discovery Island where he encounters a photo-negative Mickey Mouse costume that comes to life and begins to ooze yellow pus-like blood.
  • "The Advent on Channel Twelve": A satirical short story written by Cyril M. Kornbluth in 1958 revolving around a TV show called the Poopy Panda Pals intended as a Take That! at the consumerism of the time (especially the then-young Disney media empire), with the titular character Poopy Panda being portrayed as a Dark Messiah figure that the children of the story are convinced to treat as some kind of deity, with far-reaching results.
  • Child's Play: Serial killer Charles Lee Ray, nicknamed 'Chucky', gets shot and is about to die in a closed toy shop. Out of desperation, he uses his knowledge of voodoo to transfer his soul into another vessel, and he chooses a Good Guy doll, a cute toy kid in overalls. Throughout the franchise, Chucky continues to commit murder after murder as the Good Guy doll while the people who are trying to stop him struggle to convince others that the one violently killing is a seemingly harmless toy.
  • Dark Deception: The nightmare "Mascot Mayhem" features the Joy Joy Gang, a trio of Hostile Animatronics programmed to bring joy to the Joy Joy Land theme parknote . Anyone in Joy Joy Land deemed to not be "joyful" is quickly corrected or disposed of by the Joy Joy Gang. There's also Mama Bear in "Bearly Buried", a monster that looks like a Creepy Mascot Suit and acts as an executioner for Malak, eating the bodies of her and her babies' victims for him to collect their souls.
  • Dead Rising 2: Features Slappy, a man dressed as the mascot for a kid's clothing store with a giant permanent grin, who attempts to kill Chuck under the belief that he started the zombie outbreak and in turn lead to the death of his girlfriend.
  • Doctor Who: In "Terror of the Autons," the evil Auton robots disguise themselves as cartoonish theme park mascots to hand out deadly plastic flowers to the populace. Later, their hands become guns and shoot at the Doctor and UNIT.
  • Gravity Falls: In "Soos and the Real Girl," the evil video game character stalking Soos takes over the animatronic performers at a Chuck E. Cheese style restaurant to attack Soos and Melody. This episode was fully written and produced before FNAF debuted, though the episode aired a few weeks after the game's release.
  • Gregory Horror Show: A Psychological Horror anime series done in First-Person Perspective in which various people are transported to an ethereal realm and tormented by cartoonish characters who look like they belong in a kid's show.note  Notably, the series received a video game adaptation in which the player explores Gregory's Hell Hotel and gets chased by the aforementioned cartoonish characters, making it feel even closer to the Mascot Horror trend that would come later.
  • The Haunting Hour: In the episode "Mascot" is about two boys campaigning to replace their school's ratty old mascot, Big Yellow, with something cooler, only to discover the hard way that Big Yellow is more then what he seems.
  • Luna Game: A series of fan games based on the show My Little Pony: Friendship Is Magic created by an unknown game designer. The games are very simple 2D platformers which are relatively faithful to the show they're based on in tone. That is until the horror elements start to rear their heads. The first game the series in particular was notable for creating creepy image files on the hard drives of computers that downloaded it, leading to some players mistaking the game for a virus.
  • Silent Hill 3: Features Robbie the Rabbit, mascot of in-universe amusement park Lakeside Amusement Park. He's usually featured as a doll or full-bodied costume with a blood-splattered face, though it's never made clear if people are inside the costumes. Robbie also features sporadically throughout the series, including an appearance as an enemy in Silent Hill: The Arcade.
  • The Marvel Universe character Xemnu the Titan is one of the first examples of this trope, with his first real portrayal as such being all the way back in 1972 (Marvel Feature, vol 1 issue 3).note  Xemnu is a powerful alien psychic who discovered that his hypnotic abilities worked through screens, and by hypnotizing a few of the correct people, he was able to pass himself off as the mascot of a new space-themed kids show, with his furry appearance encouraging the idea that he was cute and harmless. Despite the show's poor quality, his hypnosis meant that it was a massive hit among children, which he used to obtain what he needed to build a ship to return home... while taking a few "lucky" children with him. Future appearances mostly ignored this angle, until The Immortal Hulk brought it back in full force, with Xemnu beginning a new version of his scheme while backed by evil MegaCorp Roxxon—and in 2018, screens are a lot more common than they used to be, which Xemnu uses to full-on brainwash most of Earth to believe that he's a Friend to All Children and his show was a part of everyone's childhood.


 
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The trailer for the first Five Nights at Freddy's game, focusing on the player working as a night guard trying to defend themselves from murderous animatronics trying to break into their office.

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