While corporations in fiction are usually morally dubious at best, there are occasional exceptions. Good Corp. is a private business or non-profit that exists primarily to do good, or that's consistently there to help the hero. They may be the ones bankrolling the hero's crusade against evil, or they may provide their high-tech lasers and eager science staff for the cause. In some cases, the hero actually runs Good Corp. In others, Good Corp. recruits the hero or otherwise sets them on their quest. In yet others, Good Corp. is just part of the background furniture, a resource the hero can draw upon when necessary.
Good Corp. is seen far less often than its opposite in fiction and drama, presumably because most writers have an easier time imagining Evil Inc, but there are nevertheless plenty of examples of this trope to choose from.
Compare Heroes "R" Us and Government Agency of Fiction, for when Good Corp. is the leading manager of one (or several) superhero teams under its brand. See also Reasonable Authority Figure and The Wonka, two common archetypes many Good Corps are led by. Contrast the far-more-common Evil, Inc., for when corporations prefer kicking puppies and recycling babies for profit over helping out their fellow man. A common Bait-and-Switch is to have Good Corp slowly outed as Evil Inc. all along, typically by having a character stumble onto The Conspiracy or a Defector from Decadence.
This trope is definitely on the good side of Good Capitalism, Evil Capitalism.
Please note: This trope does not include Government Agency of Fiction entities like SHIELD or UNCLE. Private businesses or non-profits only.
Obviously, benevolent corporations do exist in Real Life, and there wouldn't be enough room to list even a fraction of them on this page. So, let's not.
Examples:
- The Brave Express Might Gaine: The Senpuuji Concern, ran by the protagonist Maito Senpuuji, is a MegaCorp that is wholly good and prioritizes consumer satisfaction and safety while making breakthroughs. If there is a proposal that endangers or belittles human welfare and decency, Maito would usually reject it. However, his antagonists tend to be exploiting that, so Maito and his Brave Express Team will stop them and make a point about how dangerous the proposal would be.
- Capsule Corp from Dragon Ball is a rare example of a MegaCorp that genuinely wishes to improve society with their products instead of having some shady ulterior motive. Bulma's father created technology that allows virtually anything to be contained inside a small capsule, making commodities and buildings easy to literally store in your pocket. Bulma inherits ownership of the corporation by the time of Dragon Ball Super, and the only controversy about being the richest woman on the planet is that the use of the time machine she built is a universal taboo enforced by the gods of each universe themselves.
- Ghost Talker's Daydream: The Livelihood Preservation Group is a branch of the Japanese government which investigates paranormal activity and performs exorcisms in the interest of public safety.
- Gundam Build Fighters Try: Originally just another company in the original Gundam Build Fighters, Yajima Trading is this Trope as they sponsor Nils Nielsen for the Gunpla World Tournament but they continue to support the young genius despite not winning. However, after PPSE shut down, Yajima Trading essentially buys out the remains of PPSE, and with Nils' genius, the company recreates the Plavisky Particle, allowing the world to continue Gunpla Battles. The company further expands not just the sport by building a new tournament arena but also develops labs to further study the Plavisky Particle.
- JoJo's Bizarre Adventure: Speedwagon set up the Speedwagon Foundation to promote environmental conservation and medical research across the globe. It also helps the heroes throughout the series, providing critical information on the Pillar Men and Stands.
- Phantom Quest Corp. is a privately run small business headed by Ayaka Kisaragi. They specialize in hunting and eliminating all manner of evil spirits across Tokyo. For a fee, of course.
- Spriggan: The ARCAM Corporation, while not covertly launching black ops missions against national armies and mercenary/terrorist groups trying to militarize OOPArts, helps aspiring and experienced archaeologists succeed by providing financial assistance and logistical support. They also provide medical assistance through their ARCAM hospitals established in various countries, dental/medical sciences and banking/financial services.
- Yu-Gi-Oh!:
- Zigzagged in the case of the Kaiba Corporation. When under its former CEO, Gozaburo Kaiba, the company made weapons and vehicles for combat and wasn't afraid to use his company's power to accomplish his goals but was smart enough to make good-will donations for publicity. However, after Gozaburo was ousted by his stepson, Seto Kaiba, the company was drastically changed from making weapons to making games, namely revolutionizing the industry with his holographic projectors for the Duel Monsters card game. Though Seto himself is abrasive and demanding to a downright Bad Boss, being willing to use his influence to get what he wants, Seto refuses to cut corners and firmly believes in hard work and determination. Further, Seto remained true to his dream of creating a theme park, Kaiba Land, to provide entertainment for underprivileged children, while making similar amusement parks around the world.
- Another zigzagged but smaller case exists in the form of Industrial Illusions, led by Maximillian Pegasus, the creator of the Duel Monsters card game. Though Pegasus attempted to gain control of Seto Kaiba's company, following the loss of the Millennium Eye and his Heel–Face Turn, he has abandoned such plans. From then on, Pegasus and his company have since then continued to make new Duel Monsters cards for duelists all over the world. Pegasus even forms art competitions to bring in new and talented artists for his company, such as Chumley Huffington from Duel Academy, and appears to treat his employees well.
- The DCU:
- Scientific and Technological Advanced Research (S.T.A.R.) Labs is relied upon by most DC heroes — but especially Superman — to do super-scientific forensic work, diagnose superpower problems, and study mysterious objects from space or parallel universes. Also has lots of convenient superhero and supervillain-creating origin accidents.
- Batman:
- WayneTech and the Wayne Foundation are similar to S.T.A.R., but linked tightly to the Batman continuity. The Wayne Foundation is Bruce Wayne's method of sharing his wealth globally.
- In Superman & Batman: Generations, Batman defeats Ra's al Ghul in their final showdown and takes over his empire. He then goes to work dismantling its criminal operations while building its front organizations into legitimate and socially beneficial enterprises.
- Blue Beetle: Kord Enterprises, owned by Ted Kord, the second Blue Beetle, used its resources to develop his crime-fighting technology.
- Marvel Universe:
- Fantastic Four: The Future Foundation is an organization started by the Fantastic Four to deliberately avert the Reed Richards Is Useless trope by making amazing advancements for the betterment of mankind.
- Iron Man: Zig-zagged when it comes to Tony Stark's company. Under the original Stark Industries, it produced various things, but it was infamously known as a weapons manufacturer, even helping outfit S.H.I.E.L.D. However, after a crisis of conscience, Tony ended that arm of his company. Despite that, whenever other figures obtain Tony's company, no matter the name it takes up, they will not only restart weapons manufacturing, but go even further to make it an Evil, Inc..
- Spider-Man: Parker Industries was created by Peter Parker (actually, Doctor Octopus in Peter's body) in order to fulfill Peter's lifelong goals of scientific progress more proactively. After Peter returned to his own body, he continued to push the company toward benevolent research... until it was eventually dismantled after it was revealed that Peter (again, Doc Ock in his body) had stolen or plagiarized many of his discoveries.
- Northguard: Progressive Allied Canadian Technologies (PACT), which developed the UniBand superweapon and recruited Phillip Wise, who uses it to become Northguard.
- Incredibles 2: Zigzagged with Devtech, a world-class telecommunications company, with its CEO, Winston Deavor. Winston has long admired Supers since childhood and possessed many big ideas with his company to help the world. His sister, Evelyn, had the brains to make those ideas a reality. After seeing that Supers are still active, namely the Parr Family, Winston works to rebuild their credibility so the ban on Supers would be lifted. He even gives the Parr Family a new home after their original house was destroyed. Unfortunately, Evelyn didn't share her brother's admiration with Supers. Instead, she blamed Supers for her parents' death since they couldn't be around to save them, nursing a bitter grudge ever since. Using her family's company resources, she developed the mind-control goggles to create the Screenslaver persona to ruin the image of Supers forever. After Winston learns of his sister's tragic scheme, he helps the Parr Family and other supers in thwarting her, ultimately succeeding in rehabilitating the image of Supers in the eyes of the public.
- In Meet the Robinsons, the Robinsons' patriarch is Cornelius Robinson, whose work as a master inventor led him to found Robinson Industries. In addition to making his family fabulously wealthy, Cornelius used his inventions and wealth to make the world a better place, resulting in the utopic future that Lewis encounters when Wilbur brings him there.
- Monsters, Inc. 1: Zig-zagged with the titular company; Monsters, Incorporated, provides all of the power to Monstropolis and is the place where the main characters work. While it harvests this power by scaring human children and harvesting their screams, it still provides an essential service to the city and treats its employees well. However, by the time of the first film, as the city has fallen into an energy crisis due to kids not scaring as easily, the CEO Mr. Waternoose allows Randall Boggs to secretly put children in danger in order to get more screams out of them and save the company. Sulley and Mike, however, discover that a human child's laughter produces ten times more energy than screaming, and once Waternoose and Randall are exposed and taken down, they revolutionize the company to harvest laughter instead, making it good for both monsters and kids.
- Robots: Bigweld Industries, which has the slogan of "See a need, fill a need". It was created for the purposes of giving new and upcoming inventors the opportunity to create products that will help robot society. Additionally, they also produce the kits used to build children (being a robot world) and manufacture affordable spare parts to keep everyone active. Unfortunately, by the time the main character arrives to become an inventor, Bigweld has been kicked out and replaced by the money-driven Ratchet, who stops hiring inventors, ceases manufacturing spare parts, and puts all focus into expensive upgrades made from melted down citizens. Becomes a Good Corp. again at the end after Bigweld reclaims his position.
- Charlie and the Chocolate Factory: Willie Wonka's company, The Wonka Candy Company, produces some of the best candy and chocolate products in the world, bordering on being Impossibly Delicious Food. The founder and owner, Willie Wonka himself, may be incredibly eccentric but cares for the quality of his products and values character greatly. This is why he let go of his human employees in favor of the Oompa-Loompas when less scrupulous employees attempted to steal his recipes for his competitors. Wonka also wanted to leave his company to someone who would continue his work for its own sake and not for money, hence why the Golden Ticket competition was a Secret Test of Character to find a worthy successor.
- Pacific Rim: Uprising: Zigzagged with Shao Industries. While the company's CEO, Liwen Shao, has shades of being a Bad Boss and a Corrupt Corporate Executive with plans to create fully autonomous Jaegers to replace the piloted ones, she's ultimately doing it to protect humanity from the Kaiju. It's only the fact that her company is 30% automated that a precursor-controlled Newt was able to move resources around to create an army of Kaiju/Jaeger hybrids without Liwen Shao knowing. All for a plan to reopen breaches for the Precursors' plans to colonize the Earth. Following this, Liwen Shao aids the Jaeger Pilots with all her company's resources in a last ditch plan to stop Newt and the Kaiju.
- Zevo Toys Inc. in Toys (1992). Aside from the simple fact that they're a toy company, their founder is devoted to making the world a more joyful place by such means as ensuring the factory workers are happy, and refusing to make toy soldiers or anything else that involves violence, despite the popularity of such items. They also throw a great Christmas party.
- X-Men: The Last Stand: Somewhat downplayed with Worthington Labs, the company responsible for the creation of the mutant cure. While Worthington Labs isn't shown to be conducting any dangerous or reckless experiments, in fact treating the source of the cure, Leech, with the utmost care, their creation of the cure nonetheless sparked massive controversy amongst mutants. While some mutants were thrilled about the cure, desperately wanting it so they can return to their old lives, other mutants were insulted at the thought of being treated like a disease. The Labs' owner, Warren Worthington II, has a son who is a mutant and while he does love him, Warren has expressed a level of revulsion towards his son's mutation. Plus Warren's wish to help mutants has been interpreted as Condescending Compassion. It also doesn't help that Warren Worthington allowed the cure to be weaponized, leading Magneto and his Brotherhood to rally an army with the sole aim to destroy the cure.
- The Expanse: Royal Charter Energy, introduced in Cibola Burn, is a company interested in mining lithium from a new exoplanet discovered after the opening of the Ring gates. As part of the mining expedition, the company also decided to fund a scientific mission completely out of pocket, attempted to respect the land claim made by a group of Belters on the same planet, and just generally behaved in a highly ethical fashion. This was in stark contrast to Protogen.
- The Long Earth has the Black Corporation, which sees the advantages of infinite parallel Earths long before anyone else does, and which soon monopolises means of travel between them, as well as having a finger in the pie of space travel into the infinite alternate universes each Long Earth opens up to. Douglas Black may be playing his own agenda, but he is benevolently inclined and uses the billions of dollars accrued by his corporation to further the evolution and progress of the human race as it opens up to Infinity.
- Star Wars Legends: Incom Corp., the creators of the iconic X-Wing fighter, is one of the vanishingly small minority of Mega Corps that don't default to Evil, Inc. in any era. Naturally, The Empire brings the boot down on them, but the top brass and design geniuses successfully defect to the Rebel Alliance, bringing all their specs and blueprints for Cool Starships.
- Swift Enterprises from the Tom Swift series is a billion-dollar tech company that is meant to give investors a peek into future products and restore their faith in the company.
- "The Weapons Shops of Isher" from the A.E. van Vogt series of science fiction stories of the same name. The weapons shops sell highly advanced energy weapons to citizens of a repressive future empire to balance the scales against tyranny.
- Doctor Who: After inadvertently coming into a lot of money in "Voyage of the Damned", Mr. Copper is later revealed to have started the Mr. Copper Foundation, which funds a lot of advanced scientific research, including the Sub-Wave Network used by Harriet Jones to contact the Doctor's former companions in "The Stolen Earth".
- The Good Place: The Mindy St. Claire Rescue Alliance is the biggest and most effective relief aid charity on Earth, and has assisted millions of people since its inception. It was dreamed up by Mindy St. Claire herself, a ruthlessly unscrupulous lawyer who went on a massive cocaine bender one night and had a vision of an organization that would improve the whole world. Mindy withdrew her life savings to found the Alliance, only to immediately fall onto some subway tracks and die; her sister found the plans for the project and decided to use the money to found it in Mindy's honor. The Rescue Alliance is such a force for good, in fact, that it Broke the Rating Scale of the afterlife's point system, forcing the Celestial Bureaucracy to establish "the Medium Place" for Mindy and Mindy alone.
- Kamen Rider:
- Kamen Rider OOO: The Kougami Foundation, run by the eccentric Kousei Kougami, backs the heroes in their fight against the Greeed by supplying technology, transportation, and eventually two different Sixth Rangers. However, they don't cover operating costs, meaning they force the heroes to pay for all that support with the Cell Medals dropped by the Monsters of the Week.
- Kamen Rider Zero-One: The season's premise revolves around Aruto Hiden becoming the president of his late granddad's company Hiden Intelligence: a technology-firm that created the Robot Buddy Humagears designed to aid Japan's technological advancement and modernize the workforce. Aruto embraces the role of Honest Corporate Executive in the hopes of continuing to play this trope straight by ensuring the well-being of man and machine; using Hiden's resources to maintain the Zero-One Rider System created to combat the Metsubojinrai group hijacking Humagears for their homicidal agenda.
- Knight Rider: Foundation for Law and Government (FLAG) is a crime-fighting organization dedicated to fighting criminals who operate above the law. It was founded in 1961 by Wilton Knight and started out as a small agency but over the decades has continued to grow in power and prominence.
- The Phoenix Foundation from MacGyver (1985) and its 2016 reboot is a privately funded government operation tasked with defending the U.S. national interest both at home and abroad.
- Power Rangers Beast Morphers: Grid Battleforce is a non-government organization that discovered the Morph-X energy source, seeking to use it as an infinite source of clean energy. They created the Grid Battleforce Beast Morphers to protect the grid from evil forces that would seek to control it, such as Evox, and serve as headquarters for the Grid Battleforce Power Rangers. The end of the series saw them phase out Morph-X as an energy source, but they still rely on wind and solar.
- Starfinder: Abadarcorp is both a MegaCorp and the church of Abadar, god of civilization, commerce, trade, and wealth. While Abadar is technically Lawful Neutral, his role as god of civilization and commerce places him and his corporation in opposition to many of the setting's Space Pirates or Omnicidal Maniac antagonist organizations.
- The Villains & Vigilantes supplement There's a Crisis at Crusader Citadel has Manning Enterprises. Carter Manning, The Team Benefactor of the Crusaders Super Team, uses his corporation's resources to support their fight against super-criminals.
- Sarif Industries in Deus Ex: Human Revolution is an unusually bright spot in an otherwise Cyberpunk universe. David Sarif and his employees genuinely believe that augmentation will make the world a better place and improve people's overall quality of life, and do their best to make it as safe and accessible as possible. Sarif himself is a Benevolent Boss who willingly lets go of the frightened security personnel after the attacks on the company's headquarters, and several high-ranking employees such as his secretary are fiercely loyal to him. He also refuses the persistent offers of the Illuminati to join them in spite of all the extra wealth, influence, and prestige that would get him because he wants the company to be clean.
- Final Fantasy XIV: Garlond Ironworks is a company formed by Cid nan Garlond, a Garlean Empire defector who helped reveal the dangers of the Empire's Magitek and improve Eorzean airship technology. The company's motto is "Freedom Through Technology", meaning they oppose the use of technology to enforce tyranny. Indeed, among the equipment from the Ironworks given to the Warrior of Light in their fight against evil include Maggie, a repossessed and modified Magitek Armor, the Ironworks Armors and Weapons and the Manacutter, a one-seater airship.
- Gears of War: Following the end of the Locust War and the Lambent Pandemic, Delta Squad member, Damon Baird, founds his own company, DB Industries, to help rebuild human civilization. Using his genius-level engineering, Baird and his company produce all sorts of robotic and technological marvels, from the Dee Bee units for construction and sanitation, to the fabricators to create new materials. However, Baird objects his creations being used for warfare, as he disagreed with First Minister Jhin forcing him to make "killer Dee Bee's" in the name of security. Unfortunately, following the rise of the Locust-evolved Swarm and an inevitable war, Baird has no choice but to produce weaponry to give humanity an edge if they want to survive.
- Metal Gear Rising: Revengeance: Maverick Security Consulting, Inc., also known as MSC, founded by Boris Vyacheslavovich Popov, is a private military and security company that prides itself on providing efficient, reliable and professional security. Although technically a PMC, various Maverick members prefer to call themselves by the term "private security providers", due to the negative stigma applied to PMCs as a result of the Guns of the Patriots incident. Additionally, their primary methods of operation was supplying security to their clients, specifically of the deterrence kind. They provided such to a developing African country that was recovering from fierce conflict, turning it into a peaceful state after three years. The company would later aid Raiden, both officially and later unofficially, in his efforts to thwart World Marshal and Senator Armstrong's plan to create a second War on Terror. Further, Maverick would aid in the development of a new cyborg firm to give cyberneticized children a chance to live a life outside of either poverty or being subjected to become Child Soldiers.
- The Carrington Institute from the Perfect Dark series, a private organization who trains, equips, and sends agents like Joanna Dark to investigate and stop the world-domination schemes of dataDyne Corporation, up to and including protecting the US president aboard Air Force One to stop a traitorous plot by the head of the NSA and facilitating friendly contact with The Greys against those of The Reptilians.
- Ratchet & Clank: Zigzagged in both the Gadgetron Corporation and GrummelNet Industries.
- The Gadgetron Corporation is well established within the Solana Galaxy both in making gadgets and weaponry. Despite making weaponry, the company doesn't appear to get itself involved in any criminal endeavors and treats its employees fairly well, offering them a 10% discount on weapons who have been with the company for two years. That said, the only issue is that their vendors will sell the company's wares to anyone who has bolts that can afford them, criminals and villains included.
- GrummelNut Industries is based in the Polaris Galaxy, serving the same capacity as Gadgetron, but they offering not just weapons, devices and technology but also armor. Similar to Gadgetron, GrummelNet don't appear to get involved in any criminal activities but they are willing to employ questionable tactics, such as stealing the plans for a new weapon designed by a criminal. Further, while they don't refuse the bolts of any customer, that also means that anyone can purchase their wares, criminal or otherwise.
- Spider-Man (Insomniac):
- Spider-Man (PS4): After leaving Oscorp following a fallout with Norman Osborn, Doctor Otto Octavius creates his own company, Octavius Industries, to continue his endeavors to better the world. Initially, Otto's new company has promise but unfortunately, it doesn't measure up against the corporate titan of Oscorp, often getting upstaged. As a result, Otto is forced to rely on grants to stay afloat and only has his protégé, Peter Parker, as his sole employee. Tragically, after his latest experiment involving prosthetics gets hijacked by Norman, Otto goes off the deep end, using his resources to become Doctor Octopus and create the Sinister Six to claim vengeance on Norman. Peter Parker, as Spider-Man, is forced to battle his old mentor but can't help but lament the great things they could've accomplished in Otto's company. With Otto in prison and his work confiscated, Octavius Industries was therefore shut down.
- Marvel's Spider-Man 2: Following his return from a treatment for his terminal illness, Harry Osborn invites Peter to join him in his new start-up company to accomplish their shared goal and dream of bettering the world. He names this new start-up the "Emily-May Foundation", named in honor of Harry's mother and Peter's aunt. The start-up even has the slogan "Heal The World". The company is indeed promising as it brings in many brilliant and respectable minds to help in endeavors like ending world hunger, creating environmentally friendly technology, and other groundbreaking ventures. The only downside is that much of the foundation was funded through Harry's father, Norman, which does cast a shadow over the start-up.
- Tales of Symphonia: Lezareno Corp., run by Honest Corporate Executive Regal Bryant, makes just about everything, but are focused on bettering the lives of the people of Tethe'alla, and are willing to give up profits if something proves dangerous or harmful. In Tales of Symphonia: Dawn of the New World, two years after Sylvarant and Tethe'alla have been reunited, Lezareno has devoted a great deal of time and resources to help the people of Sylvarant recover from the centuries-long Desian occupation and get the caught up to Tethe'alla. While many Sylvaranti resent the Tethe'allans, all but the most extreme among them have a high opinion of Lezareno.
- Warframe has the Perrin Sequence, a group of Honest Corporate Executives who defected from the immoral, money-worshiping Corpus. It invests its resources into promoting the spread of wealth through honest and peaceful transactions while defending settlements from Corpus greed. The president, Ergo Glast, is even willing to bet all of his organization's holdings solely to save the life of one girl. Should a Tenno choose to side with it, the Perrin Sequence offers them a variety of weapons, mods, and supplies in exchange for standing.
- Cálico Electrónico: While a smaller company than most other examples of this trope, Electrónica Web is an electronics store run by Cálico's old friend and fellow superhero Muzamán, where Cálico buys the gadgets that help him turn away the Villain of the Week.
- In The Batman (2004), Wayne Enterprises is as charitable and upright as its main comic counterpart. At one point, the company gets into a bidding war with rival corporation, GothCorp, over the ability to invest in the expansion of a children's hospital, only narrowly losing it due to Bruce Wayne's playboy image. Bruce would later get it back after GothCorp is revealed to have hired Firefly as a corporate saboteur. In the spinoff comic, The Batman Strikes, Bruce diffuses a situation with Black Mask by offering well-paying jobs with benefits to the mobster's henchmen, who all take the deal as an alternative to being put in the hospital by Batman.
- DuckTales (2017): McDuck Enterprises is a multi-trillion dollar business founded by Scrooge McDuck in the city of Duckberg having numerous divisions from mining, security to water and electric. Though regarded as somewhat cheap, Scrooge nonetheless possesses a strong mindset of hard work and "making his money square" by being tougher, smarter and sharper than his enemies and rivals. As such, Scrooge refuses to cut corners or let go loyal employees just to save money, resulting in his company being held in high regard by the community, in sharp contrast to the company's main rival Glomgold Industries. However, thanks to Scrooge's eccentrics and numerous adventures, a number of odd decisions have been made such as spending millions on magical defense and keeping mad loons like Gyro Gearloose employed (in the latter case, though, Scrooge is smart enough to know that if he did fire the mad loons, they would seek revenge). However, his board of directors, led by Bradford Buzzard, are cheaper than Scrooge himself and try to save money by curbing his wild habits and making sure he makes smart business decisions... with mixed results.
- The Replacements (2006): An odd case exists in the form of Fleemco. Founded in 1989 by Colonel Cadmus K. Fleem, which is currently run today by Conrad Fleem, Fleemco is known for its many consumer products and online ventures but its most notably known for its ability to replace any given kind of person at any given time, depending on the preference of its customers. However, a customer must have a Fleem-Tel cell phone in order to access this Fleemco service. Not once, has the company or its owner shown any profit driven behavior, with Conrad always answering the siblings', Riley and Todd, requests but he'll call them out if they're being selfish, or if they're using his services to solve a problem they could have solved on their own.
- Scooby-Doo! Mystery Incorporated: The finale episode has Mystery Inc. destroying the Evil Entity, which has the effect of erasing all the evil ever caused by it from history and creating an entirely new timeline. Included in these changes is the resident Evil, Inc. Destroido being turned into a good version of itself called Creationex, which is instead dedicated to creating environmentally-friendly technological changes to the world.
- Transformers: Animated: Zigzagged in the case of Sumdac Systems. While the company became the Earth's foremost producer of automatons with functions ranging from law enforcement to janitorial work to entertainment (owed to a certain cybertronian's head), it was only this trope when run by its founder, Professor Isaac Sumdac. Under Isaac, the company was for the most part responsible and refused to produce military weaponry, but when Sumdac is kidnapped by the Decepticons and control of the company is seized by the immoral, greedy board member, Porter C. Powell, the company becomes solely driven for profit. In this, Powell was willing to rehire the psychotic ex-employee, Henry Masterson AKA the Headmaster, and attempt to create military hardware, often with disastrous results. Fortunately, Professor Sumdac's return and the subsequent sacking of Powell and Masterson returned the company back to what it was.
