{"id":13344,"date":"2023-03-01T14:27:49","date_gmt":"2023-03-01T22:27:49","guid":{"rendered":"https:\/\/pixelatedaudio.com\/?p=13344"},"modified":"2023-03-01T14:27:49","modified_gmt":"2023-03-01T22:27:49","slug":"guardianlegend","status":"publish","type":"post","link":"https:\/\/pixelatedaudio.com\/guardianlegend\/","title":{"rendered":"The Guardian Legend &#8211; PA174"},"content":{"rendered":"<p><a href=\"https:\/\/pixelatedaudio.com\/guardianlegend\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-13382\" src=\"https:\/\/i0.wp.com\/pixelatedaudio.com\/wp-content\/uploads\/2023\/03\/episode_artwork_174.jpg?resize=600%2C180&#038;ssl=1\" alt=\"\" width=\"600\" height=\"180\" srcset=\"https:\/\/i0.wp.com\/pixelatedaudio.com\/wp-content\/uploads\/2023\/03\/episode_artwork_174.jpg?w=1250&amp;ssl=1 1250w, https:\/\/i0.wp.com\/pixelatedaudio.com\/wp-content\/uploads\/2023\/03\/episode_artwork_174.jpg?resize=660%2C198&amp;ssl=1 660w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>Going back to the NES we get <span style=\"color: #339966;\">The Guardian Legend<\/span>, a curiousity developed by <span style=\"color: #33cccc;\">Compile<\/span> that is best described as Zelda plus Zanac. Originally released in 1988 for the NES, The Guardian Legend or &#8220;Guardic Gaiden&#8221; is the pseudo sequel to MSX game <span style=\"color: #ffcc00;\">Guardic<\/span> from 1986. While the developers insist there&#8217;s no story links between the games, there&#8217;s enough gameplay and music shared between the two that we decided to play a lot of Guardic music for comparison.<\/p>\n<p>The music was composed by two individuals: <span style=\"color: #3366ff;\">Masatomo Miyamoto<\/span> and <span style=\"color: #3366ff;\">Takeshi Santo<\/span>. Masatomo Miyamoto worked with <span style=\"color: #33cccc;\">Compile<\/span> from around 1985-1990 and soonafter left the game industry. Takeshi Santo worked as a sound programmer at <span style=\"color: #33cccc;\">Compile<\/span> from 1987-1989 and then went off to found <span style=\"color: #33cccc;\">Sting<\/span> where he&#8217;s spent most of his career in a producer capacity.<\/p>\n<p><!--more--><\/p>\n<p><span style=\"color: #339966;\">The Guardian Legend (NES)<\/span> &#8211; 1988 | <span style=\"color: #ffcc00;\">Guardic (MSX)<\/span> &#8211; 1986<br \/>\nComposed by <span style=\"color: #3366ff;\">Masatomo Miyamoto<\/span> (both games) and <span style=\"color: #3366ff;\">Takeshi Santo<\/span> (TGL only)<\/p>\n<p><strong>Track List:<\/strong><\/p>\n<ul>\n<li>0:00:04 <span style=\"color: #339966;\">Title Screen<\/span><\/li>\n<li>0:03:16 <span style=\"color: #339966;\">Approaching NAJU<\/span><\/li>\n<li>0:05:16 <span style=\"color: #339966;\">Boss Theme 1<\/span><\/li>\n<li>0:06:58 <span style=\"color: #339966;\">Message Room<\/span><\/li>\n<li>0:12:18 <span style=\"color: #ffcc00;\">Main BGM (MSX)<\/span><\/li>\n<li>0:14:05 <span style=\"color: #339966;\">NAJU Overworld<\/span><\/li>\n<li>0:19:39 <span style=\"color: #339966;\">Empty Room<\/span><\/li>\n<li>0:21:04 <span style=\"color: #ffcc00;\">Title (MSX)<\/span> | <span style=\"color: #339966;\">Password &amp; Outer Space (NES)<\/span><\/li>\n<li>0:23:19 <span style=\"color: #339966;\">Oceanic Area Overworld<\/span><\/li>\n<li>0:24:20 <span style=\"color: #339966;\">Oceanic Area Corridor <\/span><\/li>\n<li>0:25:29 <span style=\"color: #ffcc00;\">Name Entry (MSX)<\/span><\/li>\n<li>0:28:44 <span style=\"color: #339966;\">Boss Theme 2<\/span><\/li>\n<li>0:30:27 <span style=\"color: #339966;\">Corridor Done (NES)<\/span> | <span style=\"color: #ffcc00;\">Stage Selection (MSX)<\/span><\/li>\n<li>0:31:43 <span style=\"color: #ffcc00;\">Randar (MSX)<\/span> | <span style=\"color: #339966;\">Blue Randar Room (NES)<\/span><\/li>\n<li>0:32:57 <span style=\"color: #339966;\">Forest Area Overworld<\/span><\/li>\n<li>0:39:37 <span style=\"color: #339966;\">Forest Area Corridor<\/span><\/li>\n<li>0:43:10 <span style=\"color: #339966;\">Stellar Area Overworld<\/span><\/li>\n<li>0:44:13 <span style=\"color: #339966;\">Stellar Area Corridor<\/span><\/li>\n<li>0:53:01 <span style=\"color: #339966;\">Organic Area Corridor<\/span><\/li>\n<li>0:56:13 <span style=\"color: #339966;\">Wasteland Area Overworld<\/span><\/li>\n<li>0:57:16 <span style=\"color: #339966;\">Wasteland Area Corridor<\/span><\/li>\n<li>0:59:19 <span style=\"color: #ffcc00;\">Boss (MSX)<\/span> | <span style=\"color: #339966;\">Boss Theme 3 (NES)<\/span><\/li>\n<li>1:00:48 <span style=\"color: #339966;\">Last Corridor<\/span><\/li>\n<li>1:03:31 (Bedding)<span style=\"color: #ffcc00;\"> Ending (MSX)<\/span><\/li>\n<li>1:04:02 <span style=\"color: #339966;\"><span style=\"color: #339966;\">Ending<\/span><\/span><\/li>\n<\/ul>\n<hr \/>\n<p style=\"text-align: center;\"><span style=\"color: #339966;\">The Guardian Legend (NES)<\/span> &#8211; composed by <span style=\"color: #3366ff;\">Masatomo Miyamoto<\/span> and <span style=\"color: #3366ff;\">Takeshi Santo<br \/>\n<\/span><a href=\"https:\/\/vgmrips.net\/packs\/pack\/the-guardian-legend-nes\">VGMrips<\/a> credit to <strong>NewRisingSun<\/strong><\/p>\n<p style=\"text-align: center;\"><span style=\"color: #ffcc00;\">Guardic (MSX)<\/span> &#8211; composed by <span style=\"color: #3366ff;\">Masatomo Miyamoto<\/span>, sound programming by <span style=\"color: #3366ff;\">Takayuki Hirono<\/span><br \/>\n<a href=\"https:\/\/vgmrips.net\/packs\/pack\/guardic-msx\">VGMrips<\/a> credit to <strong>GTheGuardian<\/strong><\/p>\n<div itemscope itemtype=\"http:\/\/schema.org\/AudioObject\"><meta itemprop=\"name\" content=\"The Guardian Legend &amp;#8211; PA174\" \/><meta itemprop=\"uploadDate\" content=\"2023-03-01T14:27:49-08:00\" \/><meta itemprop=\"encodingFormat\" content=\"audio\/mpeg\" \/><meta itemprop=\"duration\" content=\"PT1H05M50S\" \/><meta itemprop=\"description\" content=\"\r\n\r\nGoing back to the NES we get The Guardian Legend, a curiousity developed by Compile that is best described as Zelda plus Zanac. Originally released in 1988 for the NES, The Guardian Legend or &quot;Guardic Gaiden&quot; is the pseudo sequel to MSX game Guar...\" \/><meta itemprop=\"contentUrl\" content=\"http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3\" \/><meta itemprop=\"contentSize\" content=\"100.1\" \/><div class=\"powerpress_player\" id=\"powerpress_player_5960\"><!--[if lt IE 9]><script>document.createElement('audio');<\/script><![endif]-->\n<audio class=\"wp-audio-shortcode\" id=\"audio-13344-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3?_=1\" \/><a href=\"http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3\">http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3<\/a><\/audio><\/div><\/div><p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('https:\/\/pixelatedaudio.com\/?powerpress_pinw=13344-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"PixelatedAudio174.mp3\">Download<\/a> (Duration: 1:05:50 &#8212; 100.1MB)<\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"https:\/\/open.spotify.com\/show\/39szc7PshkhllF1Xfy0jyu\" class=\"powerpress_link_subscribe powerpress_link_subscribe_spotify\" target=\"_blank\" title=\"Subscribe on Spotify\" rel=\"nofollow\">Spotify<\/a> | <a href=\"https:\/\/pixelatedaudio.com\/feed\/podcast\/\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a><\/p><!--powerpress_player-->","protected":false},"excerpt":{"rendered":"<p>Going back to the NES we get The Guardian Legend, a curiousity developed by Compile that is best described as Zelda plus Zanac. Originally released in 1988 for the NES, The Guardian Legend or &#8220;Guardic Gaiden&#8221; is the pseudo sequel to MSX game Guardic from 1986. While the developers insist there&#8217;s no story links between\u2026 <span class=\"read-more\"><a href=\"https:\/\/pixelatedaudio.com\/guardianlegend\/\">Read More &raquo;<\/a><\/span><\/p>\n<div itemscope itemtype=\"http:\/\/schema.org\/AudioObject\"><meta itemprop=\"name\" content=\"The Guardian Legend &amp;#8211; PA174\" \/><meta itemprop=\"uploadDate\" content=\"2023-03-01T14:27:49-08:00\" \/><meta itemprop=\"encodingFormat\" content=\"audio\/mpeg\" \/><meta itemprop=\"duration\" content=\"PT1H05M50S\" \/><meta itemprop=\"description\" content=\"\r\n\r\nGoing back to the NES we get The Guardian Legend, a curiousity developed by Compile that is best described as Zelda plus Zanac. Originally released in 1988 for the NES, The Guardian Legend or &quot;Guardic Gaiden&quot; is the pseudo sequel to MSX game Guar...\" \/><meta itemprop=\"contentUrl\" content=\"http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3\" \/><meta itemprop=\"contentSize\" content=\"100.1\" \/><div class=\"powerpress_player\" id=\"powerpress_player_5962\"><audio class=\"wp-audio-shortcode\" id=\"audio-13344-3\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/mpeg\" src=\"http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3?_=3\" \/><a href=\"http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3\">http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3<\/a><\/audio><\/div><\/div><p class=\"powerpress_links powerpress_links_mp3\" style=\"margin-bottom: 1px !important;\">Podcast: <a href=\"http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3\" class=\"powerpress_link_pinw\" target=\"_blank\" title=\"Play in new window\" onclick=\"return powerpress_pinw('https:\/\/pixelatedaudio.com\/?powerpress_pinw=13344-podcast');\" rel=\"nofollow\">Play in new window<\/a> | <a href=\"http:\/\/media.blubrry.com\/pixelatedaudio\/ia601609.us.archive.org\/30\/items\/pixelatedaudio174\/PixelatedAudio174.mp3\" class=\"powerpress_link_d\" title=\"Download\" rel=\"nofollow\" download=\"PixelatedAudio174.mp3\">Download<\/a> (Duration: 1:05:50 &#8212; 100.1MB)<\/p><p class=\"powerpress_links powerpress_subscribe_links\">Subscribe: <a href=\"https:\/\/open.spotify.com\/show\/39szc7PshkhllF1Xfy0jyu\" class=\"powerpress_link_subscribe powerpress_link_subscribe_spotify\" target=\"_blank\" title=\"Subscribe on Spotify\" rel=\"nofollow\">Spotify<\/a> | <a href=\"https:\/\/pixelatedaudio.com\/feed\/podcast\/\" class=\"powerpress_link_subscribe powerpress_link_subscribe_rss\" target=\"_blank\" title=\"Subscribe via RSS\" rel=\"nofollow\">RSS<\/a><\/p><!--powerpress_player-->","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[2],"tags":[381,63,382,1206,217,78,427,1208,1207],"class_list":["post-13344","post","type-post","status-publish","format-standard","hentry","category-episodes","tag-compile","tag-famicom","tag-masatomo-miyamoto","tag-miyamo-shant","tag-msx","tag-nes","tag-shmups","tag-takayuki-hirono","tag-takeshi-santo"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"Going back to the NES we get The Guardian Legend, a curiousity developed by Compile that is best described as Zelda plus Zanac. 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