//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace unvell.ReoGrid.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("unvell.ReoGrid.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] base_lib {
            get {
                object obj = ResourceManager.GetObject("base_lib", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] cross {
            get {
                object obj = ResourceManager.GetObject("cross", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to END-USER LICENSE AGREEMENT FOR UNVELL IMPORTANT PLEASE READ THE TERMS AND CONDITIONS OF THIS LICENSE AGREEMENT CAREFULLY BEFORE CONTINUING WITH THIS PROGRAM INSTALL: UNVELL End-User License Agreement (&quot;EULA&quot;) is a legal agreement between you (either an individual or a single entity) and UNVELL. for the UNVELL software product(s) identified above which may include associated software components, media, printed materials, and &quot;online&quot; or electronic documentation (&quot;EULA&quot;). By installing, copying, or otherwise  [rest of string was truncated]&quot;;.
        /// </summary>
        internal static string EULA_EN {
            get {
                return ResourceManager.GetString("EULA_EN", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] eye_16xLG_png {
            get {
                object obj = ResourceManager.GetObject("eye_16xLG_png", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] full_col_select {
            get {
                object obj = ResourceManager.GetObject("full_col_select", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] full_row_select {
            get {
                object obj = ResourceManager.GetObject("full_row_select", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] grid_select {
            get {
                object obj = ResourceManager.GetObject("grid_select", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] icon_list_png {
            get {
                object obj = ResourceManager.GetObject("icon_list_png", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] NewBuildDefinition_8952_inactive_png {
            get {
                object obj = ResourceManager.GetObject("NewBuildDefinition_8952_inactive_png", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] NewBuildDefinition_8952_png {
            get {
                object obj = ResourceManager.GetObject("NewBuildDefinition_8952_png", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] pick_range {
            get {
                object obj = ResourceManager.GetObject("pick_range", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] seek {
            get {
                object obj = ResourceManager.GetObject("seek", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;yes&quot;?&gt;
        ///&lt;a:theme xmlns:a=&quot;http://schemas.openxmlformats.org/drawingml/2006/main&quot; name=&quot;Office Theme&quot;&gt;
        ///	&lt;a:themeElements&gt;
        ///		&lt;a:clrScheme name=&quot;Office&quot;&gt;
        ///			&lt;a:dk1&gt;
        ///				&lt;a:sysClr val=&quot;windowText&quot; lastClr=&quot;000000&quot;/&gt;
        ///			&lt;/a:dk1&gt;
        ///			&lt;a:lt1&gt;
        ///				&lt;a:sysClr val=&quot;window&quot; lastClr=&quot;FFFFFF&quot;/&gt;
        ///			&lt;/a:lt1&gt;
        ///			&lt;a:dk2&gt;
        ///				&lt;a:srgbClr val=&quot;1F497D&quot;/&gt;
        ///			&lt;/a:dk2&gt;
        ///			&lt;a:lt2&gt;
        ///				&lt;a:srgbClr val=&quot;EEECE1&quot;/&gt;
        ///			&lt;/a:lt2&gt;
        ///			&lt;a:accent1&gt;
        ///				&lt;a:srgbClr val=&quot;4F81BD&quot;/&gt;
        ///		 [rest of string was truncated]&quot;;.
        /// </summary>
        internal static string theme1 {
            get {
                return ResourceManager.GetString("theme1", resourceCulture);
            }
        }
    }
}
