Skip to content

Latest commit

 

History

History
93 lines (71 loc) · 3.17 KB

File metadata and controls

93 lines (71 loc) · 3.17 KB

Google Cloud Storage C++ Client Library

This directory contains an idiomatic C++ client library for interacting with Google Cloud Storage (GCS), which is Google's Object Storage service. It allows world-wide storage and retrieval of any amount of data at any time. You can use Cloud Storage for a range of scenarios including serving website content, storing data for archival and disaster recovery, or distributing large data objects to users via direct download.

Please note that the Google Cloud C++ client libraries do not follow Semantic Versioning.

Supported Platforms

  • Windows, macOS, Linux
  • C++11 (and higher) compilers (we test with GCC >= 4.9, Clang >= 3.8, and MSVC >= 2019)
  • Environments with or without exceptions
  • Bazel and CMake builds

Documentation

Quickstart

The quickstart/ directory contains a minimal environment to help you quickly get started using this client library. The following is the "Hello World" program you'll be running, which should give you a taste of this library.

#include "google/cloud/storage/client.h"
#include <iostream>

int main(int argc, char* argv[]) {
  if (argc != 2) {
    std::cerr << "Missing bucket name.\n";
    std::cerr << "Usage: quickstart <bucket-name>\n";
    return 1;
  }
  std::string const bucket_name = argv[1];

  // Create aliases to make the code easier to read.
  namespace gcs = google::cloud::storage;

  // Create a client to communicate with Google Cloud Storage. This client
  // uses the default configuration for authentication and project id.
  google::cloud::StatusOr<gcs::Client> client =
      gcs::Client::CreateDefaultClient();
  if (!client) {
    std::cerr << "Failed to create Storage Client, status=" << client.status()
              << "\n";
    return 1;
  }

  auto writer = client->WriteObject(bucket_name, "quickstart.txt");
  writer << "Hello World!";
  writer.Close();
  if (writer.metadata()) {
    std::cout << "Successfully created object: " << *writer.metadata() << "\n";
  } else {
    std::cerr << "Error creating object: " << writer.metadata().status()
              << "\n";
    return 1;
  }

  auto reader = client->ReadObject(bucket_name, "quickstart.txt");
  std::string contents{std::istreambuf_iterator<char>{reader}, {}};
  std::cout << contents << "\n";

  return 0;
}

Contributing changes

See CONTRIBUTING.md for details on how to contribute to this project, including how to build and test your changes as well as how to properly format your code.

Licensing

Apache 2.0; see LICENSE for details.