// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using scm=System.ComponentModel;
using uei=UnityEngine.Internal;
using RequiredByNativeCodeAttribute=UnityEngine.Scripting.RequiredByNativeCodeAttribute;
using UsedByNativeCodeAttribute=UnityEngine.Scripting.UsedByNativeCodeAttribute;
[System.Obsolete ("Use UnityEditor.AssetModificationProcessor")]
public partial class AssetModificationProcessor
{
}


namespace UnityEditor
{


public partial class AssetModificationProcessor
{
}

}
