import {
  isBrowser,
  validRgbHslRgx,
  lowerCaseRgx,
  hexTestRgx,
  maxValue,
  minValue,
} from './consts.js';

import {
  globals,
} from './globals.js';

/**
 * @import {
 *   Target,
 *   DOMTarget,
 * } from '../types/index.js'
*/

// Strings

/**
 * @param  {String} str
 * @return {String}
 */
export const toLowerCase = str => str.replace(lowerCaseRgx, '$1-$2').toLowerCase();

/**
 * Prioritize this method instead of regex when possible
 * @param  {String} str
 * @param  {String} sub
 * @return {Boolean}
 */
export const stringStartsWith = (str, sub) => str.indexOf(sub) === 0;

// Note: Date.now is used instead of performance.now since it is precise enough for timings calculations, performs slightly faster and works in Node.js environement.
export const now = Date.now;

// Types checkers

export const isArr = Array.isArray;
/**@param {any} a @return {a is Record<String, any>} */
export const isObj = a => a && a.constructor === Object;
/**@param {any} a @return {a is Number} */
export const isNum = a => typeof a === 'number' && !isNaN(a);
/**@param {any} a @return {a is String} */
export const isStr = a => typeof a === 'string';
/**@param {any} a @return {a is Function} */
export const isFnc = a => typeof a === 'function';
/**@param {any} a @return {a is undefined} */
export const isUnd = a => typeof a === 'undefined';
/**@param {any} a @return {a is null | undefined} */
export const isNil = a => isUnd(a) || a === null;
/**@param {any} a @return {a is SVGElement} */
export const isSvg = a => isBrowser && a instanceof SVGElement;
/**@param {any} a @return {Boolean} */
export const isHex = a => hexTestRgx.test(a);
/**@param {any} a @return {Boolean} */
export const isRgb = a => stringStartsWith(a, 'rgb');
/**@param {any} a @return {Boolean} */
export const isHsl = a => stringStartsWith(a, 'hsl');
/**@param {any} a @return {Boolean} */ // Make sure boxShadow syntax like 'rgb(255, 0, 0) 0px 0px 6px 0px' is not a valid color type
export const isCol = a => isHex(a) || ((isRgb(a) || isHsl(a)) && (a[a.length - 1] === ')' || !validRgbHslRgx.test(a)));
/**@param {any} a @return {Boolean} */
export const isKey = a => !globals.defaults.hasOwnProperty(a);

// SVG

// Consider the following as CSS animation
// CSS opacity animation has better default values (opacity: 1 instead of 0))
// rotate is more commonly intended to be used as a transform
const svgCssReservedProperties = ['opacity', 'rotate', 'overflow', 'color'];

/**
 * @param  {Target} el
 * @param  {String} propertyName
 * @return {Boolean}
 */
export const isValidSVGAttribute = (el, propertyName) => {
  if (svgCssReservedProperties.includes(propertyName)) return false;
  if (el.getAttribute(propertyName) || propertyName in el) {
    if (propertyName === 'scale') { // Scale
      const elParentNode = /** @type {SVGGeometryElement} */(/** @type {DOMTarget} */(el).parentNode);
      // Only consider scale as a valid SVG attribute on filter element
      return elParentNode && elParentNode.tagName === 'filter';
    }
    return true;
  }
}

// Number

/**
 * @param  {Number|String} str
 * @return {Number}
 */
export const parseNumber = str => isStr(str) ?
  parseFloat(/** @type {String} */(str)) :
  /** @type {Number} */(str);

// Math

export const pow = Math.pow;
export const sqrt = Math.sqrt;
export const sin = Math.sin;
export const cos = Math.cos;
export const abs = Math.abs;
export const exp = Math.exp;
export const ceil = Math.ceil;
export const floor = Math.floor;
export const asin = Math.asin;
export const max = Math.max;
export const atan2 = Math.atan2;
export const PI = Math.PI;
export const _round = Math.round;

/**
 * Clamps a value between min and max bounds
 *
 * @param  {Number} v - Value to clamp
 * @param  {Number} min - Minimum boundary
 * @param  {Number} max - Maximum boundary
 * @return {Number}
 */
export const clamp = (v, min, max) => v < min ? min : v > max ? max : v;

/**
 * Rounds a number to specified decimal places
 *
 * @param  {Number} v - Value to round
 * @param  {Number} decimalLength - Number of decimal places
 * @return {Number}
 */
 export const round = (v, decimalLength) => {
   if (decimalLength < 0) return v;
   if (!decimalLength) return _round(v);
   const p = 10 ** decimalLength;
   return _round(v * p) / p;
 }

/**
 * Snaps a value to nearest increment or array value
 *
 * @param  {Number} v - Value to snap
 * @param  {Number|Array<Number>} increment - Step size or array of snap points
 * @return {Number}
 */
export const snap = (v, increment) => isArr(increment) ? increment.reduce((closest, cv) => (abs(cv - v) < abs(closest - v) ? cv : closest)) : increment ? _round(v / increment) * increment : v;

/**
 * Linear interpolation between two values
 *
 * @param  {Number} start - Starting value
 * @param  {Number} end - Ending value
 * @param  {Number} factor - Interpolation factor in the range [0, 1]
 * @return {Number} The interpolated value
 */
export const lerp = (start, end, factor) => factor === 1 ? end : factor === 0 ? start : start + (end - start) * factor;

/**
 * Replaces infinity with maximum safe value
 *
 * @param  {Number} v - Value to check
 * @return {Number}
 */
export const clampInfinity = v => v === Infinity ? maxValue : v === -Infinity ? -maxValue : v;

/**
 * Normalizes time value with minimum threshold
 *
 * @param  {Number} v - Time value to normalize
 * @return {Number}
 */
export const normalizeTime = v => v <= minValue ? minValue : clampInfinity(round(v, 11));

// Arrays

/**
 * @template T
 * @param    {T[]} a
 * @return   {T[]}
 */
export const cloneArray = a => isArr(a) ? [ ...a ] : a;

// Objects

/**
 * @template T
 * @template U
 * @param    {T} o1
 * @param    {U} o2
 * @return   {T & U}
 */
export const mergeObjects = (o1, o2) => {
  const merged = /** @type {T & U} */({ ...o1 });
  for (let p in o2) {
    const o1p = /** @type {T & U} */(o1)[p];
    merged[p] = isUnd(o1p) ? /** @type {T & U} */(o2)[p] : o1p;
  };
  return merged;
}

// Linked lists

/**
 * @param  {Object} parent
 * @param  {Function} callback
 * @param  {Boolean} [reverse]
 * @param  {String} [prevProp]
 * @param  {String} [nextProp]
 * @return {void}
 */
export const forEachChildren = (parent, callback, reverse, prevProp = '_prev', nextProp = '_next') => {
  let next = parent._head;
  let adjustedNextProp = nextProp;
  if (reverse) {
    next = parent._tail;
    adjustedNextProp = prevProp;
  }
  while (next) {
    const currentNext = next[adjustedNextProp];
    callback(next);
    next = currentNext;
  }
}

/**
 * @param  {Object} parent
 * @param  {Object} child
 * @param  {String} [prevProp]
 * @param  {String} [nextProp]
 * @return {void}
 */
export const removeChild = (parent, child, prevProp = '_prev', nextProp = '_next') => {
  const prev = child[prevProp];
  const next = child[nextProp];
  prev ? prev[nextProp] = next : parent._head = next;
  next ? next[prevProp] = prev : parent._tail = prev;
  child[prevProp] = null;
  child[nextProp] = null;
}

/**
 * @param  {Object} parent
 * @param  {Object} child
 * @param  {Function} [sortMethod]
 * @param  {String} prevProp
 * @param  {String} nextProp
 * @return {void}
 */
export const addChild = (parent, child, sortMethod, prevProp = '_prev', nextProp = '_next') => {
  let prev = parent._tail;
  while (prev && sortMethod && sortMethod(prev, child)) prev = prev[prevProp];
  const next = prev ? prev[nextProp] : parent._head;
  prev ? prev[nextProp] = child : parent._head = child;
  next ? next[prevProp] = child : parent._tail = child;
  child[prevProp] = prev;
  child[nextProp] = next;
}
