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AsImpL 1.0
Asynchronous Importer and run-time Loader for Unity
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Asynchronous importer and loader More...
Namespaces | |
| namespace | MathUtil |
| Mathematical utility algorithms and related data. | |
Classes | |
| class | DataSet |
| Data set for storing data in a neutral format for a generic model More... | |
| class | FileFilesystem |
| Filesystem implementation that uses the standard .NET File class. More... | |
| interface | IFilesystem |
| Interface for classes that access the filesystem. More... | |
| interface | IMaterialFactory |
| Interface for classes that create materials. More... | |
| class | ImportOptions |
| Options to define how the model will be loaded and imported. More... | |
| interface | IShaderSelector |
| Interface for classes that select the shader to use based on the material data. More... | |
| class | Loader |
| Abstract loader to be used as a base class for specific loaders. More... | |
| class | LoaderObj |
| Class for loading OBJ files into Unity scene at run-time and in editor mode. More... | |
| class | LoadingProgress |
| Overall loading progress for all the active OBJ loaders (list of SingleLoadingProgress). More... | |
| class | MaterialData |
| Material data More... | |
| class | MaterialFactory |
| Implementation of IMaterilFactory that creates a material based on the shader name. More... | |
| class | ModelImportInfo |
| Model import settings, used for batch importing. More... | |
| class | ModelReferences |
| Component used to keep track of resources used by a loaded model. More... | |
| class | ModelUtil |
| Utility class for model import More... | |
| class | MultiObjectImporter |
| Load the objects in the given list with their parameters and positions. More... | |
| class | ObjectBuilder |
| Build the game object hierarchy with meshes and materials from a DataSet and a MaterialData list. More... | |
| class | ObjectImporter |
| Component that imports objects from a model, both at run-rime and as assets in Editor. More... | |
| class | ObjectImporterUI |
| UI controller for ObjectImporter More... | |
| class | ObjImportWindow |
| Editor window for OBJ importing configuration and control More... | |
| class | PathSettings |
| class | ShaderSelector |
| Default implementation of IShaderSelector using predefined shaders. More... | |
| class | SingleLoadingProgress |
| Loading progress information for a single OBJ loader More... | |
| class | TextureLoader |
| Class for loading textures files into Unity scene at run-time and in editor mode. More... | |
| class | Triangulator |
| Implements triangulation of a face of a data set. More... | |
Enumerations | |
| enum | RootPathEnum { Url , DataPath , DataPathParent , PersistentDataPath , CurrentPath } |
Asynchronous importer and loader
| enum AsImpL.RootPathEnum |