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string.Format("Unable to resolve reference '{0}'. Is the assembly missing or incompatible with the current platform?",
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string.Format("Unable to resolve reference '{0}'. Is the assembly missing or incompatible with the current platform?\nReference validation can be disabled in the Plugin Inspector.",
publicstaticreadonlyGUIContentlightmapEmissiveLabel=EditorGUIUtility.TrTextContent("Global Illumination","Controls if the emission is baked or realtime.\n\nBaked only has effect in scenes where baked global illumination is enabled.\n\nRealtime uses realtime global illumination if enabled in the scene. Otherwise the emission won't light up other objects.");
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