// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

namespace UnityEngine.XR
{
    // Matches UnityVRTrackedNodeType in IUnityVR.h
    public enum XRNode
    {
        LeftEye,
        RightEye,
        CenterEye,
        Head,
        LeftHand,
        RightHand,
        GameController,
        TrackingReference,
        HardwareTracker
    }
}
