// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using System.Collections.Generic;
using UnityEngine;

namespace UnityEditor
{
    internal class LightProbeGroupSelection : ScriptableObject
    {
        public List<int> m_Selection = new List<int>();
    }
}
