// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using System;

namespace UnityEngine
{
    // Font Style applied to GUI Texts, Text Meshes or GUIStyles.
    public enum FontStyle
    {
        // No special style is applied.
        Normal = 0,

        // Bold style applied to your texts.
        Bold = 1,

        // Italic style applied to your texts.
        Italic = 2,

        // Bold and Italic styles applied to your texts.
        BoldAndItalic = 3,
    }
}
