// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using scm=System.ComponentModel;
using uei=UnityEngine.Internal;
using RequiredByNativeCodeAttribute=UnityEngine.Scripting.RequiredByNativeCodeAttribute;
using UsedByNativeCodeAttribute=UnityEngine.Scripting.UsedByNativeCodeAttribute;

using System;
using UnityEngine;
using Object = UnityEngine.Object;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Collections;

namespace UnityEditor.Audio
{


[System.Runtime.InteropServices.StructLayout (System.Runtime.InteropServices.LayoutKind.Sequential)]
internal partial struct MixerParameterDefinition
{
    public string name;
    public string description;
    public string units;
    public float  displayScale;
    public float  displayExponent;
    public float  minRange;
    public float  maxRange;
    public float  defaultValue;
}

internal sealed partial class MixerEffectDefinitions
{
    [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
    [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
    extern private static  void ClearDefinitionsRuntime () ;

    [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
    [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
    extern private static  void AddDefinitionRuntime (string name, MixerParameterDefinition[] parameters) ;

    [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
    [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
    extern public static  string[] GetAudioEffectNames () ;

    [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
    [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
    extern public static  MixerParameterDefinition[] GetAudioEffectParameterDesc (string effectName) ;

    [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
    [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
    extern public static  bool EffectCanBeSidechainTarget (AudioMixerEffectController effect) ;

}

}
