// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using System;
namespace UnityEngine.Rendering
{
    [Flags]
    public enum UVChannelFlags
    {
        UV0 = 1,
        UV1 = 2,
        UV2 = 4,
        UV3 = 8
    }
}
