// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using UnityEditor;

namespace Unity.Experimental.EditorMode
{
    [UnityEngine.Internal.ExcludeFromDocs]
    internal sealed class PassthroughOverride : EditorWindowOverride<EditorWindow>
    {
    }
}
