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Fixed the transparent cutoff not working properly in semi-transparent and color shadows (case 1340234).#4756

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sebastienlagarde merged 3 commits into
hd/bugfixfrom
HDRP/fix-1340234
Jun 10, 2021
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Fixed the transparent cutoff not working properly in semi-transparent and color shadows (case 1340234).#4756
sebastienlagarde merged 3 commits into
hd/bugfixfrom
HDRP/fix-1340234

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@anisunity

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https://fogbugz.unity3d.com/f/cases/1340234/

Testing status
Added a test to cover the issue.
DXR test are green locally.

@remi-chapelain remi-chapelain left a comment

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Has been quickly pair tested and new test should cover the usage without issue.

@anisunity anisunity marked this pull request as ready for review June 7, 2021 09:24
@sebastienlagarde

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unsure if it come from the PR but after few re-run I still not get a green DXR: https://yamato-artifactviewer.prd.cds.internal.unity3d.com/e07609e1-67eb-402b-985b-6e80d915cf7d%2Flogs%2FTestProjects%2FHDRP_DXR_Tests%2Ftest-results/TestReportV1.html. I re-run once again to be sure.

@sebastienlagarde

sebastienlagarde commented Jun 8, 2021

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unsure if it come from the PR but after few re-run I still not get a green DXR: https://yamato-artifactviewer.prd.cds.internal.unity3d.com/e07609e1-67eb-402b-985b-6e80d915cf7d%2Flogs%2FTestProjects%2FHDRP_DXR_Tests%2Ftest-results/TestReportV1.html. I re-run once again to be sure.

yup 100% failing on : HDRP_GraphicTestRunner.710_ShadowAlphaCutoff

@remi-chapelain remi-chapelain self-requested a review June 9, 2021 09:33

@remi-chapelain remi-chapelain left a comment

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Updated the test screenshot,
DXR PR Job is 🟢 on yamato now.

@sebastienlagarde sebastienlagarde merged commit 2c08712 into hd/bugfix Jun 10, 2021
@sebastienlagarde sebastienlagarde deleted the HDRP/fix-1340234 branch June 10, 2021 18:01
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3 participants