Fix contact shadow debug views#4720
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remi-chapelain
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May 31, 2021
remi-chapelain
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Fix looks straightforward and testing sufficient ! ✔️
Kudos for including a video of the test, very much appreciated :)
The issue only arise when resizing the view so there's no easy way to include this in automation to prevent it from regressing, which is unlikely anyway !
sebastienlagarde
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May 31, 2021
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Fix for https://fogbugz.unity3d.com/f/cases/1339327/
The load coordinates were wrong and not resilient to change of view.
What did I test: the repro scene, can see in video an exaggerated case that now works (the contact shadows are badly setup just to make sure I can see them easily)
contactShadow.mp4