[HDRP] Make Decal shader compatible with SRP batcher#3806
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arnaudcarre
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Mar 8, 2021
sebastienlagarde
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Mar 8, 2021
* Fix SRP batcher with decal * Update CHANGELOG.md * Update CHANGELOG.md
sebastienlagarde
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Mar 9, 2021
* Fix SRP batcher with decal * Update CHANGELOG.md * Update CHANGELOG.md
AndrewSaraevUnity
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* Fix SRP batcher with decal * Update CHANGELOG.md * Update CHANGELOG.md (cherry picked from commit 5a88bb8)
AndrewSaraevUnity
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* [HDRP] Make Decal shader compatible with SRP batcher (#3806) * Fix SRP batcher with decal * Update CHANGELOG.md * Update CHANGELOG.md (cherry picked from commit 5a88bb8) * Added DOTS_INSTANCING_ON variants to the "HDRP/Decal" shader to support mesh decals using it in the Hybrid Renderer. (#4284) (cherry picked from commit fa2ff6e) * [2020.2] [10.x.x] [Bugfix 1296776] Enforce SRP Batcher and Hybrid renderer compatibility by always using a consolidated property list (#3577) * Make all passes in a subshader use the same HLSL proeprty declarations * Adding changelog * Better fix for Targets accessing the current blocks (cherry picked from commit 26a1096) Co-authored-by: sebastienlagarde <sebastien@unity3d.com> Co-authored-by: Chris Tchou <ctchou@unity3d.com>
pastasfuture
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Aug 20, 2021
* [HDRP] Make Decal shader compatible with SRP batcher (#3806) * Fix SRP batcher with decal * Update CHANGELOG.md * Update CHANGELOG.md (cherry picked from commit 5a88bb8) * Added DOTS_INSTANCING_ON variants to the "HDRP/Decal" shader to support mesh decals using it in the Hybrid Renderer. (#4284) (cherry picked from commit fa2ff6e) Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
pastasfuture
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Sep 15, 2021
* [HDRP] Make Decal shader compatible with SRP batcher (#3806) * Fix SRP batcher with decal * Update CHANGELOG.md * Update CHANGELOG.md (cherry picked from commit 5a88bb8) * Added DOTS_INSTANCING_ON variants to the "HDRP/Decal" shader to support mesh decals using it in the Hybrid Renderer. (#4284) (cherry picked from commit fa2ff6e) Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
mohammad22
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Mar 2, 2022
* [HDRP] Make Decal shader compatible with SRP batcher (#3806) * Fix SRP batcher with decal * Update CHANGELOG.md * Update CHANGELOG.md (cherry picked from commit 5a88bb8) * Added DOTS_INSTANCING_ON variants to the "HDRP/Decal" shader to support mesh decals using it in the Hybrid Renderer. (#4284) (cherry picked from commit fa2ff6e) Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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Purpose of this PR
Testing status
Tested that the shader is compatible with SRP batcher, checked the both shader graph and regular shader work with Mesh decal.
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