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com.unity.render-pipelines.high-definition Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -323,6 +323,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
323323- Fixed a null ref exception when adding a new environment to the Look Dev library.
324324- Fixed a nullref in volume system after deleting a volume object (case 1348374).
325325- Fixed the APV UI loosing focus when the helpbox about baking appears in the probe volume.
326+ - Fixed update order in Graphics Compositor causing jumpy camera updates (case 1345566).
326327
327328### Changed
328329- Changed Window/Render Pipeline/HD Render Pipeline Wizard to Window/Rendering/HDRP Wizard
Original file line number Diff line number Diff line change @@ -500,8 +500,8 @@ public void UpdateLayerSetup()
500500
501501 static HDRenderPipelineGlobalSettings m_globalSettings ;
502502
503- // Update is called once per frame
504- void Update ( )
503+ // LateUpdate is called once per frame
504+ void LateUpdate ( )
505505 {
506506 // TODO: move all validation calls to onValidate. Before doing it, this needs some extra testing to ensure nothing breaks
507507 if ( enableOutput == false || ValidatePipeline ( ) == false || ValidateAndFixRuntime ( ) == false || RuntimeCheck ( ) == false )
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