Skip to content

Commit 9bf35af

Browse files
authored
Fix update order in Graphics Compositor causing jumpy camera updates (#5235)
1 parent 3a75e92 commit 9bf35af

2 files changed

Lines changed: 3 additions & 2 deletions

File tree

com.unity.render-pipelines.high-definition/CHANGELOG.md

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -323,6 +323,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
323323
- Fixed a null ref exception when adding a new environment to the Look Dev library.
324324
- Fixed a nullref in volume system after deleting a volume object (case 1348374).
325325
- Fixed the APV UI loosing focus when the helpbox about baking appears in the probe volume.
326+
- Fixed update order in Graphics Compositor causing jumpy camera updates (case 1345566).
326327

327328
### Changed
328329
- Changed Window/Render Pipeline/HD Render Pipeline Wizard to Window/Rendering/HDRP Wizard

com.unity.render-pipelines.high-definition/Runtime/Compositor/CompositionManager.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -500,8 +500,8 @@ public void UpdateLayerSetup()
500500

501501
static HDRenderPipelineGlobalSettings m_globalSettings;
502502

503-
// Update is called once per frame
504-
void Update()
503+
// LateUpdate is called once per frame
504+
void LateUpdate()
505505
{
506506
// TODO: move all validation calls to onValidate. Before doing it, this needs some extra testing to ensure nothing breaks
507507
if (enableOutput == false || ValidatePipeline() == false || ValidateAndFixRuntime() == false || RuntimeCheck() == false)

0 commit comments

Comments
 (0)