Commit 1f836e7
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[Backport 7.x.x] Fixed an issue where static sky lighting would not be updated for a new scene until it's reloaded at least once. (#990)
* Fixed an issue where static sky lighting would not be updated for a new scene until it's reloaded at least once.
# Conflicts:
# com.unity.render-pipelines.high-definition/Runtime/Sky/SkyManager.cs
* Update changelog1 parent 7e75729 commit 1f836e7
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- com.unity.render-pipelines.high-definition
- Editor/Sky
- Runtime/Sky
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