Commit 0fde80a
[Fogbugz # 1383093] Fixing leaky state of hardware resolution when turned off from camera (#6492)
* * Fixing leaky state of hardware resolution dx12 when we disable DRS on a camera object through inspector or script
* Fixing dirty state of depth mip pyramid
* Changelog update for case 1383093, bad hw drs for ao
Co-authored-by: sebastienlagarde <sebastien@unity3d.com>1 parent f8b2b5c commit 0fde80a
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- com.unity.render-pipelines.core/Runtime/Common
- com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Utility
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