-
Notifications
You must be signed in to change notification settings - Fork 1.6k
Expand file tree
/
Copy pathStreamExt.cs
More file actions
87 lines (71 loc) · 3.58 KB
/
StreamExt.cs
File metadata and controls
87 lines (71 loc) · 3.58 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
#nullable enable
// Copyright (c) ServiceStack, Inc. All Rights Reserved.
// License: https://raw.github.com/ServiceStack/ServiceStack/master/license.txt
using System;
using System.IO;
using System.Text;
namespace ServiceStack
{
public static class StreamExt
{
/// <summary>
/// Compresses the specified text using the default compression method: Deflate
/// </summary>
/// <param name="text">The text.</param>
/// <param name="compressionType">Type of the compression.</param>
/// <returns></returns>
public static byte[] Compress(this string text, string compressionType, Encoding? encoding=null) =>
StreamCompressors.GetRequired(compressionType).Compress(text, encoding);
public static Stream CompressStream(this Stream stream, string compressionType) =>
StreamCompressors.GetRequired(compressionType).Compress(stream);
/// <summary>
/// Compresses the specified text using the default compression method: Deflate
/// </summary>
public static byte[] CompressBytes(this byte[] bytes, string compressionType) =>
StreamCompressors.GetRequired(compressionType).Compress(bytes);
/// <summary>
/// Decompresses the specified gz buffer using the default compression method: Inflate
/// </summary>
/// <param name="gzBuffer">The gz buffer.</param>
/// <param name="compressionType">Type of the compression.</param>
/// <returns></returns>
public static string Decompress(this byte[] gzBuffer, string compressionType) =>
StreamCompressors.GetRequired(compressionType).Decompress(gzBuffer);
/// <summary>
/// Decompresses the specified gz buffer using inflate or gzip method
/// </summary>
/// <param name="gzStream">Compressed stream</param>
/// <param name="compressionType">Type of the compression. Can be "gzip" or "deflate"</param>
/// <returns>Decompressed stream</returns>
public static Stream Decompress(this Stream gzStream, string compressionType) =>
!string.IsNullOrEmpty(compressionType)
? StreamCompressors.GetRequired(compressionType).Decompress(gzStream)
: gzStream;
/// <summary>
/// Decompresses the specified gz buffer using the default compression method: Inflate
/// </summary>
public static byte[] DecompressBytes(this byte[] gzBuffer, string compressionType) =>
StreamCompressors.GetRequired(compressionType).DecompressBytes(gzBuffer);
public static byte[] Deflate(this string text) => DeflateCompressor.Instance.Compress(text);
public static string Inflate(this byte[] gzBuffer) => DeflateCompressor.Instance.Decompress(gzBuffer);
public static byte[] GZip(this string text) => GZipCompressor.Instance.Compress(text);
public static string GUnzip(this byte[] gzBuffer) => GZipCompressor.Instance.Decompress(gzBuffer);
public static string ToUtf8String(this Stream stream)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
return stream.ReadToEnd();
}
public static byte[] ToBytes(this Stream stream)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
return stream.ReadFully();
}
public static void Write(this Stream stream, string text)
{
var bytes = Encoding.UTF8.GetBytes(text);
stream.Write(bytes, 0, bytes.Length);
}
}
}