// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License


namespace UnityEditor
{
    //Originally class was defined in Lightmapping.bindings
    [System.Obsolete("LightmapSnapshot has been deprecated. Use LightingDataAsset instead (UnityUpgradable) -> LightingDataAsset", true)]
    [UnityEngine.NativeClass(null)]
    public class LightmapSnapshot : UnityEngine.Object // No **partial** needed since it is a **type** rename
    {
        //Original class had no public members
    }
}

