// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using System.IO;

namespace UnityEngine.UIElements
{
    internal static class UIElementsPackageUtility
    {
        internal static readonly string EditorResourcesBasePath = "";
        internal static readonly bool IsUIEPackageLoaded = false;
    }
}
