// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using UnityEngine.Scripting;

namespace UnityEditor.RestService
{
    [UsedByNativeCode]
    internal enum HttpStatusCode
    {
        Ok = 200,
        Created = 201,
        Accepted = 202,
        NoContent = 204,
        BadRequest = 400,
        Forbidden = 403,
        NotFound = 404,
        MethodNotAllowed = 405,
        InternalServerError = 500,
        NotImplemented = 501
    }
}
