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Copy file name to clipboardExpand all lines: Editor/Mono/Prefabs/PrefabUtility.cs
+1-31Lines changed: 1 addition & 31 deletions
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@@ -2809,37 +2809,7 @@ public static GameObject LoadPrefabContents(string assetPath)
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thrownewArgumentException(string.Format("Could not load Prefab contents at path {0}. Prefabs should have exactly 1 root GameObject, {1} was found.",assetPath,roots.Length));
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