// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using System.Runtime.CompilerServices;

[assembly: InternalsVisibleTo("Unity.ShaderFoundry.Editor")]
[assembly: InternalsVisibleTo("Unity.ShaderFoundry.BlockSS")]
[assembly: InternalsVisibleTo("Unity.ShaderFoundry.Editor.GraphicsTests")]

[assembly: InternalsVisibleTo("Unity.ShaderGraph.GraphDeltaRegistry")]

[assembly: InternalsVisibleTo("UnityEditor.ShaderFoundry.Tests")]
[assembly: InternalsVisibleTo("Unity.ShaderFoundry.Tests")]
[assembly: InternalsVisibleTo("Unity.ContextLayeredDataStorage.Tests")]
[assembly: InternalsVisibleTo("Unity.ShaderGraph.GraphDelta.Tests")]
