// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Collections;
using System.Collections.Generic;
using UnityEngineInternal;
using UnityEngine.Bindings;
using UnityEngine.Scripting;

namespace UnityEngine.Networking
{
    [StructLayout(LayoutKind.Sequential)]
    [UsedByNativeCode]
    [NativeHeader("Modules/UnityWebRequest/Public/UnityWebRequestAsyncOperation.h")]
    [NativeHeader("UnityWebRequestScriptingClasses.h")]
    public class UnityWebRequestAsyncOperation : AsyncOperation
    {
        public UnityWebRequest webRequest { get; internal set; }
    }

    [StructLayout(LayoutKind.Sequential)]
    [NativeHeader("Modules/UnityWebRequest/Public/UnityWebRequest.h")]
    public partial class UnityWebRequest : IDisposable
    {
        [System.NonSerialized]
        internal IntPtr m_Ptr;

        [System.NonSerialized]
        internal DownloadHandler m_DownloadHandler;

        [System.NonSerialized]
        internal UploadHandler m_UploadHandler;

        [System.NonSerialized]
        internal CertificateHandler m_CertificateHandler;

        [System.NonSerialized]
        internal Uri m_Uri;

        internal enum UnityWebRequestMethod
        {
            Get = 0,
            Post = 1,
            Put = 2,
            Head = 3,
            Custom = 4
        }

        internal enum UnityWebRequestError
        {
            OK = 0,     // No Error
            OKCached = 1,
            Unknown = 2,
            SDKError = 3,     // SDK error, such as initialization failed
            UnsupportedProtocol = 4,
            MalformattedUrl = 5,
            CannotResolveProxy = 6,
            CannotResolveHost = 7,
            CannotConnectToHost = 8,
            AccessDenied = 9,
            GenericHttpError = 10,
            WriteError = 11,
            ReadError = 12,
            OutOfMemory = 13,
            Timeout = 14,
            HTTPPostError = 15,
            SSLCannotConnect = 16,
            Aborted = 17,
            TooManyRedirects = 18,
            ReceivedNoData = 19,
            SSLNotSupported = 20,
            FailedToSendData = 21,
            FailedToReceiveData = 22,
            SSLCertificateError = 23,
            SSLCipherNotAvailable = 24,
            SSLCACertError = 25,
            UnrecognizedContentEncoding = 26,
            LoginFailed = 27,
            SSLShutdownFailed = 28,
            RedirectLimitInvalid = 29,
            InvalidRedirect = 30,
            CannotModifyRequest = 31,
            HeaderNameContainsInvalidCharacters = 32,
            HeaderValueContainsInvalidCharacters = 33,
            CannotOverrideSystemHeaders = 34,
            AlreadySent = 35,
            InvalidMethod = 36,
            NotImplemented = 37,
            NoInternetConnection = 38,
            DataProcessingError = 39,
            InsecureConnectionNotAllowed = 40,
        }

        public enum Result
        {
            InProgress = 0,
            Success = 1,
            ConnectionError = 2,
            ProtocolError = 3,
            DataProcessingError = 4,
        }


        public const string kHttpVerbGET = "GET";
        public const string kHttpVerbHEAD = "HEAD";
        public const string kHttpVerbPOST = "POST";
        public const string kHttpVerbPUT = "PUT";
        public const string kHttpVerbCREATE = "CREATE";
        public const string kHttpVerbDELETE = "DELETE";


        [NativeMethod(IsThreadSafe = true)]
        [NativeConditional("ENABLE_UNITYWEBREQUEST")]
        private extern static string GetWebErrorString(UnityWebRequestError err);
        [VisibleToOtherModules]
        internal extern static string GetHTTPStatusString(long responseCode);

        public bool disposeCertificateHandlerOnDispose { get; set; }

        public bool disposeDownloadHandlerOnDispose { get; set; }

        public bool disposeUploadHandlerOnDispose { get; set; }

        public static void ClearCookieCache()
        {
            ClearCookieCache(null, null);
        }

        public static void ClearCookieCache(Uri uri)
        {
            if (uri == null)
                ClearCookieCache(null, null);
            else
            {
                string domain = uri.Host;
                string path = uri.AbsolutePath;
                if (path == "/")
                    path = null;
                ClearCookieCache(domain, path);
            }
        }

        private static extern void ClearCookieCache(string domain, string path);

        [NativeThrows]
        internal extern static IntPtr Create();

        [NativeMethod(IsThreadSafe = true)]
        private extern void Release();

        internal void InternalDestroy()
        {
            if (m_Ptr != IntPtr.Zero)
            {
                Abort();
                Release();
                m_Ptr = IntPtr.Zero;
            }
        }

        private void InternalSetDefaults()
        {
            this.disposeDownloadHandlerOnDispose = true;
            this.disposeUploadHandlerOnDispose = true;
            this.disposeCertificateHandlerOnDispose = true;
        }

        public UnityWebRequest()
        {
            m_Ptr = Create();
            InternalSetDefaults();
        }

        public UnityWebRequest(string url)
        {
            m_Ptr = Create();
            InternalSetDefaults();
            this.url = url;
        }

        public UnityWebRequest(Uri uri)
        {
            m_Ptr = Create();
            InternalSetDefaults();
            this.uri = uri;
        }

        public UnityWebRequest(string url, string method)
        {
            m_Ptr = Create();
            InternalSetDefaults();
            this.url = url;
            this.method = method;
        }

        public UnityWebRequest(Uri uri, string method)
        {
            m_Ptr = Create();
            InternalSetDefaults();
            this.uri = uri;
            this.method = method;
        }

        public UnityWebRequest(string url, string method, DownloadHandler downloadHandler, UploadHandler uploadHandler)
        {
            m_Ptr = Create();
            InternalSetDefaults();
            this.url = url;
            this.method = method;
            this.downloadHandler = downloadHandler;
            this.uploadHandler = uploadHandler;
        }

        public UnityWebRequest(Uri uri, string method, DownloadHandler downloadHandler, UploadHandler uploadHandler)
        {
            m_Ptr = Create();
            InternalSetDefaults();
            this.uri = uri;
            this.method = method;
            this.downloadHandler = downloadHandler;
            this.uploadHandler = uploadHandler;
        }


        ~UnityWebRequest()
        {
            DisposeHandlers();
            InternalDestroy();
        }

        public void Dispose()
        {
            DisposeHandlers();
            InternalDestroy();
            GC.SuppressFinalize(this);
        }

        private void DisposeHandlers()
        {
            if (disposeDownloadHandlerOnDispose)
            {
                DownloadHandler dh = this.downloadHandler;
                if (dh != null)
                {
                    dh.Dispose();
                }
            }

            if (disposeUploadHandlerOnDispose)
            {
                UploadHandler uh = this.uploadHandler;
                if (uh != null)
                {
                    uh.Dispose();
                }
            }

            if (disposeCertificateHandlerOnDispose)
            {
                CertificateHandler ch = this.certificateHandler;
                if (ch != null)
                {
                    ch.Dispose();
                }
            }
        }

        [NativeThrows]
        internal extern UnityWebRequestAsyncOperation BeginWebRequest();

        [Obsolete("Use SendWebRequest.  It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.", false)]
        public AsyncOperation Send() {return SendWebRequest(); }

        public UnityWebRequestAsyncOperation SendWebRequest()
        {
            UnityWebRequestAsyncOperation webOp = BeginWebRequest();
            if (webOp != null)
                webOp.webRequest = this;
            return webOp;
        }

        [NativeMethod(IsThreadSafe = true)]
        public extern void Abort();

        private extern UnityWebRequestError SetMethod(UnityWebRequestMethod methodType);

        internal void InternalSetMethod(UnityWebRequestMethod methodType)
        {
            if (!isModifiable)
                throw new InvalidOperationException("UnityWebRequest has already been sent and its request method can no longer be altered");

            UnityWebRequestError ret = SetMethod(methodType);
            if (ret != UnityWebRequestError.OK)
                throw new InvalidOperationException(UnityWebRequest.GetWebErrorString(ret));
        }

        private extern UnityWebRequestError SetCustomMethod(string customMethodName);

        internal void InternalSetCustomMethod(string customMethodName)
        {
            if (!isModifiable)
                throw new InvalidOperationException("UnityWebRequest has already been sent and its request method can no longer be altered");

            UnityWebRequestError ret = SetCustomMethod(customMethodName);
            if (ret != UnityWebRequestError.OK)
                throw new InvalidOperationException(UnityWebRequest.GetWebErrorString(ret));
        }

        internal extern UnityWebRequestMethod GetMethod();
        internal extern string GetCustomMethod();

        public string method
        {
            get
            {
                UnityWebRequestMethod m = GetMethod();
                switch (m)
                {
                    case UnityWebRequestMethod.Get:
                        return kHttpVerbGET;
                    case UnityWebRequestMethod.Post:
                        return kHttpVerbPOST;
                    case UnityWebRequestMethod.Put:
                        return kHttpVerbPUT;
                    case UnityWebRequestMethod.Head:
                        return kHttpVerbHEAD;
                    default:
                        return GetCustomMethod();
                }
            }
            set
            {
                if (String.IsNullOrEmpty(value))
                {
                    throw new ArgumentException("Cannot set a UnityWebRequest's method to an empty or null string");
                }

                switch (value.ToUpper())
                {
                    case kHttpVerbGET:
                        InternalSetMethod(UnityWebRequestMethod.Get);
                        break;
                    case kHttpVerbPOST:
                        InternalSetMethod(UnityWebRequestMethod.Post);
                        break;
                    case kHttpVerbPUT:
                        InternalSetMethod(UnityWebRequestMethod.Put);
                        break;
                    case kHttpVerbHEAD:
                        InternalSetMethod(UnityWebRequestMethod.Head);
                        break;
                    default:
                        InternalSetCustomMethod(value.ToUpper());
                        break;
                }
            }
        }

        private extern UnityWebRequestError GetError();

        public string error
        {
            get
            {
                switch (result)
                {
                    case Result.InProgress:
                    case Result.Success:
                        return null;
                    case Result.ProtocolError:
                        return string.Format("HTTP/1.1 {0} {1}", responseCode, GetHTTPStatusString(responseCode));
                    default:
                        return GetWebErrorString(GetError());
                }
            }
        }

        private extern bool use100Continue { get; set; }

        public bool useHttpContinue
        {
            get { return use100Continue; }
            set
            {
                if (!isModifiable)
                    throw new InvalidOperationException("UnityWebRequest has already been sent and its 100-Continue setting cannot be altered");
                use100Continue = value;
            }
        }

        public string url
        {
            get
            {
                return GetUrl();
            }

            set
            {
                // We need to sanitize the incoming URL so it's a proper absolute URL
                // This permits us to allow relative URLs and correct minor user mistakes.

                string localUrl = "https://localhost/";

                InternalSetUrl(WebRequestUtils.MakeInitialUrl(value, localUrl));
            }
        }

        public Uri uri
        {
            get
            {
                // always return from native (it will change in case of redirect)
                return new Uri(GetUrl());
            }
            set
            {
                if (!value.IsAbsoluteUri)
                    throw new ArgumentException("URI must be absolute");
                InternalSetUrl(WebRequestUtils.MakeUriString(value, value.OriginalString, false));
                m_Uri = value;
            }
        }

        private extern string GetUrl();
        private extern UnityWebRequestError SetUrl(string url);

        private void InternalSetUrl(string url)
        {
            if (!isModifiable)
                throw new InvalidOperationException("UnityWebRequest has already been sent and its URL cannot be altered");

            UnityWebRequestError ret = SetUrl(url);
            if (ret != UnityWebRequestError.OK)
                throw new InvalidOperationException(UnityWebRequest.GetWebErrorString(ret));
        }

        public extern long responseCode { get; }
        private extern float GetUploadProgress();
        private extern bool IsExecuting();

        public float uploadProgress
        {
            get
            {
                if (!(IsExecuting() || isDone))
                    return -1.0f;
                else
                    return GetUploadProgress();
            }
        }

        public extern bool isModifiable {[NativeMethod("IsModifiable")] get; }
        public bool isDone { get { return result != Result.InProgress; } }
        // These two are referenced by packages, deprecate after packages get updated
        [System.Obsolete("UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.", false)]
        public bool isNetworkError { get { return result == Result.ConnectionError; } }
        [System.Obsolete("UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.", false)]
        public bool isHttpError { get { return result == Result.ProtocolError; } }
        public extern Result result { [NativeMethod("GetResult")] get; }

        private extern float GetDownloadProgress();

        public float downloadProgress
        {
            get
            {
                if (!(IsExecuting() || isDone))
                    return -1.0f;
                else
                    return GetDownloadProgress();
            }
        }

        public extern ulong uploadedBytes { get; }
        public extern ulong downloadedBytes { get; }

        private extern int GetRedirectLimit();
        [NativeThrows]
        private extern void SetRedirectLimitFromScripting(int limit);

        public int redirectLimit
        {
            get { return GetRedirectLimit(); }
            set { SetRedirectLimitFromScripting(value); }
        }

        private extern bool GetChunked();
        private extern UnityWebRequestError SetChunked(bool chunked);

        [Obsolete("HTTP/2 and many HTTP/1.1 servers don't support this; we recommend leaving it set to false (default).", false)]
        public bool chunkedTransfer
        {
            get { return GetChunked(); }
            set
            {
                if (!isModifiable)
                    throw new InvalidOperationException("UnityWebRequest has already been sent and its chunked transfer encoding setting cannot be altered");

                UnityWebRequestError ret = SetChunked(value);
                if (ret != UnityWebRequestError.OK)
                    throw new InvalidOperationException(UnityWebRequest.GetWebErrorString(ret));
            }
        }

        public extern string GetRequestHeader(string name);

        [NativeMethod("SetRequestHeader")]
        internal extern UnityWebRequestError InternalSetRequestHeader(string name, string value);

        public void SetRequestHeader(string name, string value)
        {
            if (String.IsNullOrEmpty(name))
                throw new ArgumentException("Cannot set a Request Header with a null or empty name");

            // Only check for null here, as in general header value can be empty, i.e. Accept-Encoding can have empty value according spec.
            if (value == null)
                throw new ArgumentException("Cannot set a Request header with a null");
            if (!isModifiable)
                throw new InvalidOperationException("UnityWebRequest has already been sent and its request headers cannot be altered");

            UnityWebRequestError ret = InternalSetRequestHeader(name, value);
            if (ret != UnityWebRequestError.OK)
                throw new InvalidOperationException(UnityWebRequest.GetWebErrorString(ret));
        }

        public extern string GetResponseHeader(string name);

        internal extern string[] GetResponseHeaderKeys();

        public Dictionary<string, string> GetResponseHeaders()
        {
            string[] headerKeys = GetResponseHeaderKeys();
            if (headerKeys == null || headerKeys.Length == 0)
            {
                return null;
            }

            Dictionary<string, string> headers = new Dictionary<string, string>(headerKeys.Length, StringComparer.OrdinalIgnoreCase);
            for (int i = 0; i < headerKeys.Length; i++)
            {
                string val = GetResponseHeader(headerKeys[i]);
                headers.Add(headerKeys[i], val);
            }

            return headers;
        }

        private extern UnityWebRequestError SetUploadHandler(UploadHandler uh);

        public UploadHandler uploadHandler
        {
            get
            {
                return m_UploadHandler;
            }
            set
            {
                if (!isModifiable)
                    throw new InvalidOperationException("UnityWebRequest has already been sent; cannot modify the upload handler");
                UnityWebRequestError ret = SetUploadHandler(value);
                if (ret != UnityWebRequestError.OK)
                    throw new InvalidOperationException(UnityWebRequest.GetWebErrorString(ret));
                m_UploadHandler = value;
            }
        }

        private extern UnityWebRequestError SetDownloadHandler(DownloadHandler dh);

        public DownloadHandler downloadHandler
        {
            get
            {
                return m_DownloadHandler;
            }
            set
            {
                if (!isModifiable)
                    throw new InvalidOperationException("UnityWebRequest has already been sent; cannot modify the download handler");
                UnityWebRequestError ret = SetDownloadHandler(value);
                if (ret != UnityWebRequestError.OK)
                    throw new InvalidOperationException(UnityWebRequest.GetWebErrorString(ret));
                m_DownloadHandler = value;
            }
        }

        private extern UnityWebRequestError SetCertificateHandler(CertificateHandler ch);

        public CertificateHandler certificateHandler
        {
            get
            {
                return m_CertificateHandler;
            }
            set
            {
                if (!isModifiable)
                    throw new InvalidOperationException("UnityWebRequest has already been sent; cannot modify the certificate handler");
                UnityWebRequestError ret = SetCertificateHandler(value);
                if (ret != UnityWebRequestError.OK)
                    throw new InvalidOperationException(UnityWebRequest.GetWebErrorString(ret));
                m_CertificateHandler = value;
            }
        }
        private extern int GetTimeoutMsec();
        private extern UnityWebRequestError SetTimeoutMsec(int timeout);

        public int timeout
        {
            get { return GetTimeoutMsec() / 1000; }
            set
            {
                if (!isModifiable)
                    throw new InvalidOperationException("UnityWebRequest has already been sent; cannot modify the timeout");

                value = Math.Max(value, 0);
                UnityWebRequestError ret = SetTimeoutMsec(value * 1000);
                if (ret != UnityWebRequestError.OK)
                    throw new InvalidOperationException(UnityWebRequest.GetWebErrorString(ret));
            }
        }

        private extern bool GetSuppressErrorsToConsole();
        private extern UnityWebRequestError SetSuppressErrorsToConsole(bool suppress);

        internal bool suppressErrorsToConsole
        {
            get { return GetSuppressErrorsToConsole(); }
            set
            {
                if (!isModifiable)
                    throw new InvalidOperationException("UnityWebRequest has already been sent; cannot modify the timeout");
                UnityWebRequestError ret = SetSuppressErrorsToConsole(value);
                if (ret != UnityWebRequestError.OK)
                    throw new InvalidOperationException(UnityWebRequest.GetWebErrorString(ret));
            }
        }
    }
}
