// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using System.Runtime.InteropServices;
using UnityEngine.Bindings;

namespace UnityEngine.Analytics
{

    [StructLayout(LayoutKind.Sequential)]
    [NativeHeader("Modules/UnityAnalytics/Public/UnityAnalytics.h")]
    [NativeHeader("Modules/UnityConnect/UnityConnectSettings.h")]
    [NativeHeader("Modules/UnityAnalytics/Public/Events/UserCustomEvent.h")]
    public static partial class Analytics
    {
        public static bool initializeOnStartup
        {
            get
            {
                if (!IsInitialized())
                    return false;
                return initializeOnStartupInternal;
            }
            set
            {
                if (IsInitialized())
                    initializeOnStartupInternal = value;
            }
        }

        public static AnalyticsResult ResumeInitialization()
        {
            if (!IsInitialized())
                return AnalyticsResult.NotInitialized;
            return ResumeInitializationInternal();
        }

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        [NativeMethod("ResumeInitialization")]
        private static extern AnalyticsResult ResumeInitializationInternal();

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        private extern static bool initializeOnStartupInternal
        {
            [NativeMethod("GetInitializeOnStartup")]
            get;
            [NativeMethod("SetInitializeOnStartup")]
            set;
        }

        [ThreadSafe]
        internal static extern bool IsInitialized();

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        private extern static bool enabledInternal
        {
            [NativeMethod("GetEnabled")]
            get;
            [NativeMethod("SetEnabled")]
            set;
        }

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        private extern static bool playerOptedOutInternal
        {
            [NativeMethod("GetPlayerOptedOut")]
            get;
        }

        [StaticAccessor("GetUnityConnectSettings()", StaticAccessorType.Dot)]
        private extern static string eventUrlInternal
        {
            [NativeMethod("GetEventUrl")]
            get;
        }

        [StaticAccessor("GetUnityConnectSettings()", StaticAccessorType.Dot)]
        private extern static string configUrlInternal
        {
            [NativeMethod("GetConfigUrl")]
            get;
        }

        [StaticAccessor("GetUnityConnectSettings()", StaticAccessorType.Dot)]
        private extern static string dashboardUrlInternal
        {
            [NativeMethod("GetDashboardUrl")]
            get;
        }

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        private extern static bool limitUserTrackingInternal
        {
            [NativeMethod("GetLimitUserTracking")]
            get;
            [NativeMethod("SetLimitUserTracking")]
            set;
        }

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        private extern static bool deviceStatsEnabledInternal
        {
            [NativeMethod("GetDeviceStatsEnabled")]
            get;
            [NativeMethod("SetDeviceStatsEnabled")]
            set;
        }

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        [NativeMethod("FlushEvents")]
        private static extern bool FlushArchivedEvents();

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        private static extern AnalyticsResult Transaction(string productId, double amount, string currency, string receiptPurchaseData, string signature, bool usingIAPService);

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        private static extern AnalyticsResult SendCustomEventName(string customEventName);

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        private static extern AnalyticsResult SendCustomEvent(CustomEventData eventData);

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        internal static extern AnalyticsResult IsCustomEventWithLimitEnabled(string customEventName);

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        internal static extern AnalyticsResult EnableCustomEventWithLimit(string customEventName, bool enable);

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        internal static extern AnalyticsResult IsEventWithLimitEnabled(string eventName, int ver, string prefix);

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        internal static extern AnalyticsResult EnableEventWithLimit(string eventName, bool enable, int ver, string prefix);

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        internal static extern AnalyticsResult RegisterEventWithLimit(string eventName, int maxEventPerHour, int maxItems, string vendorKey, int ver, string prefix, string assemblyInfo, bool notifyServer);

        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        internal static extern AnalyticsResult RegisterEventsWithLimit(string[] eventName, int maxEventPerHour, int maxItems, string vendorKey, int ver, string prefix, string assemblyInfo, bool notifyServer);

        [ThreadSafe]
        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        internal static extern AnalyticsResult SendEventWithLimit(string eventName, object parameters, int ver, string prefix);

        [ThreadSafe]
        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        internal static extern AnalyticsResult SetEventWithLimitEndPoint(string eventName, string endPoint, int ver, string prefix);

        [ThreadSafe]
        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        internal static extern AnalyticsResult SetEventWithLimitPriority(string eventName, AnalyticsEventPriority eventPriority, int ver, string prefix);

        [ThreadSafe]
        [StaticAccessor("GetUnityAnalytics()", StaticAccessorType.Dot)]
        internal static extern bool QueueEvent(string eventName, object parameters, int ver, string prefix);
    }
}
