// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using System;

namespace UnityEditor.Licensing.UI.Events.Handlers;

interface INotificationHandler
{
    public void Handle(bool isHumanControllingUs)
    {
        if (isHumanControllingUs)
        {
            HandleUI();
        }
        else
        {
            HandleBatchmode();
        }
    }

    public void HandleUI();

    public void HandleBatchmode();

}
