Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.24720.0
MinimumVisualStudioVersion = 10.0.40219.1

Project("{840379C4-B6F5-7CA3-A826-FA675F01E79C}") = "UnityEngine", "UnityEngine.csproj", "{F0499708-3EB6-4026-8362-97E6FFC4E7C8}"
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Project("{840379C4-B6F5-7CA3-A826-FA675F01E79C}") = "UnityEditor", "UnityEditor.csproj", "{016C8D73-3641-47FB-8D33-7A015A7EC7DB}"
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Project("{840379C4-B6F5-7CA3-A826-FA675F01E79C}") = "UNetWeaver", "..\..\Extensions\Networking\Weaver\UNetWeaver.csproj", "{709222FD-15C2-497D-8B31-366ADCC074CD}"
EndProject
Project("{840379C4-B6F5-7CA3-A826-FA675F01E79C}") = "DataContract", "..\..\Tools\PackageManager\DataContract\DataContract.csproj", "{A15E35A9-22E8-4A79-B6CE-C0984062DAC6}"
EndProject
Project("{840379C4-B6F5-7CA3-A826-FA675F01E79C}") = "Unity.CecilTools", "..\..\Tools\Unity.CecilTools\Unity.CecilTools.csproj", "{35FF4EBD-85F0-4727-8AC0-32AE4F3723D0}"
EndProject
Project("{840379C4-B6F5-7CA3-A826-FA675F01E79C}") = "Unity.SerializationLogic", "..\..\Tools\Unity.SerializationLogic\Unity.SerializationLogic.csproj", "{A6749DFF-E369-4FE6-9019-6B7C555E80EA}"
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		{A15E35A9-22E8-4A79-B6CE-C0984062DAC6}.Release|Any CPU.Build.0 = Debug|Any CPU
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