// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using scm=System.ComponentModel;
using uei=UnityEngine.Internal;
using RequiredByNativeCodeAttribute=UnityEngine.Scripting.RequiredByNativeCodeAttribute;
using UsedByNativeCodeAttribute=UnityEngine.Scripting.UsedByNativeCodeAttribute;

using System;
using UnityEngine;
using UnityEngineInternal;
using Object = UnityEngine.Object;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Collections;

namespace UnityEditor.Animations
{
public sealed partial class AnimatorState : Object
{
    public extern  StateMachineBehaviour[] behaviours
    {
        [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
        [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
        get;
        [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
        [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
        set;
    }

    [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
    [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
    extern internal MonoScript GetBehaviourMonoScript (int index) ;

}

public sealed partial class AnimatorStateMachine : Object
{
    public extern  StateMachineBehaviour[] behaviours
    {
        [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
        [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
        get;
        [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
        [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
        set;
    }

    [UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute] // Temporarily necessary for bindings migration
    [System.Runtime.CompilerServices.MethodImplAttribute((System.Runtime.CompilerServices.MethodImplOptions)0x1000)]
    extern internal MonoScript GetBehaviourMonoScript (int index) ;

}

}
