// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using UnityEngine.Scripting;

namespace UnityEngine
{
    // Waits until next fixed frame rate update function. SA: MonoBehaviour::pref::FixedUpdate.
    [RequiredByNativeCode]
    public sealed class WaitForFixedUpdate : YieldInstruction
    {
    }
}
