Skip to content

Commit 998ce08

Browse files
authored
Update README.md
1 parent 1d4a881 commit 998ce08

1 file changed

Lines changed: 1 addition & 1 deletion

File tree

README.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@ The system supports seven modes (or codecs):
1919
4. **ASTC HDR 6x6 (with or without RDO)**: Standard ASTC HDR 6x6
2020
5. **UASTC HDR 6x6 Intermediate ("GPU Photo")**: Supercompressed ASTC HDR 6x6
2121
6. **ASTC LDR 4x4-12x12 (all 14 standard ASTC block sizes)**: Standard ASTC LDR 4x4-12x12
22-
7. **XUASTC LDR 4x4-12x12 (all 14 standard ASTC block sizes)**: Supercompressed ASTC LDR 4x4-12x12, very high quality, utilizes Weight Grid ([DCT - Discrete Cosine Transform](https://grokipedia.com/page/Discrete_cosine_transform)) for very high compression ratios
22+
7. **XUASTC LDR 4x4-12x12 (all 14 standard ASTC block sizes)**: Supercompressed ASTC LDR 4x4-12x12, very high quality, utilizes Weight Grid DCT ([Discrete Cosine Transform](https://grokipedia.com/page/Discrete_cosine_transform)) for very high compression ratios
2323

2424
The C/C++ encoder and transcoder libraries can be compiled to native code or WebAssembly (web or WASI), and all encoder/transcoder features can be accessed from JavaScript via a C++ wrapper library which optionally supports [WASM multithreading](https://web.dev/articles/webassembly-threads) for fast encoding in the browser. [WASM WASI](https://wasi.dev/) builds, for the command line tool and the encoder/transcoder as a WASI module using a pure C API, are also supported.
2525

0 commit comments

Comments
 (0)