Spectre (Apple II video game)

Spectre
Title screen
Title screen
Developer(s) Bob Flanagan and Scott Miller[1]
Publisher(s) Datamost
Platform(s) Apple II
Release date(s) 1982
Genre(s) Maze
Mode(s) Single player
A screenshot showing the 3D view and level map.

Spectre is a 1982 computer game for the Apple II family of computers, written by Bob Flanagan[2] and Scott Miller and published by Datamost.[1]

Spectre is a Pac-Man variant in which you have to collect dots and avoid Questers. the player navigates via a split screen 2D/3D-maze.

You're marooned between the stars, and the deadly Questers are swarming through the space ports to destroy you. Think fast, act faster if you hope to survive! Only Spectre brings you a fantastic 3-D maze action ... and a special enemy locator-screen

— Spectre Advertisement[1]

References

  1. ^ a b c "Spectre (Game)". Giant Bomb. Retrieved 2016-05-05.
  2. ^ Bissell, Kathy (June 1984). "Computer Games Interview: The Secret Superstars – Meet the Creators of Choplifter, Zaxxon, Canyon". Computer Games. Vol. 3 no. 2. Carnegie Publications. p. 25. Retrieved 2016-05-05.

External links

This article is copied from an article on Wikipedia® - the free encyclopedia created and edited by its online user community. The text was not checked or edited by anyone on our staff. Although the vast majority of Wikipedia® encyclopedia articles provide accurate and timely information, please do not assume the accuracy of any particular article. This article is distributed under the terms of GNU Free Documentation License.