Upgrading Team

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The main form of progression in Dragalia Lost is upgrading one's team so that a player can boost their stats to tackle higher and harder content. Since a team is comprised of several components (See Team Building), there are several different components a player must upgrade as well. The following is a rudimentary overview of how to upgrade these components.

Upgrading Adventurers

Leveling

Adventurers level up through two main methods:

Leveling up increases the player's HP and Strength, which in turn increases Might.

Promoting

Players can promote lower rarity characters to higher level rarities. Promotion will not only increase the adventurer's HP and Str, but will also increase the adventurer's level cap and unlock higher Mana Circle floors.

The level cap based on adventurer rarity is as follows:

Rarity Level Cap
3 Icon Rarity 3.png 60
4 Icon Rarity 4.png 70
5 Icon Rarity 5.png 80

Promoting adventurers cost Eldwater. The Eldwater cost is as follows:

  • 3 Icon Rarity 3.png -> 4 Icon Rarity 4.png = 2,500 Eldwater
  • 4 Icon Rarity 4.png -> 5 Icon Rarity 5.png = 25,000 Eldwater

Mana Circles

See also: Mana Circles, Mana Spiral

Another way to upgrade an adventurer is to purchase Mana Circle nodes with Mana and other materials. Each Mana Circle node has an improvement for the adventurer ranging from raw stat boosts to skill upgrades, all which improve Might. Every unit has up to 5 circles with 10 nodes in each circle for a total of 50 nodes. A few selected units have an additional 20 nodes in what is called the Mana Spiral, which can only be accessed after the first 50 nodes have been unlocked.

For more details on the specific upgrades each Mana Circle Node provides, check the specific adventurer pages.

Upgrading Weapons

Leveling

Weapons can be upgraded using Bronze Whetstones, Silver Whetstones, and Gold Whetstones.

Crafting

Once the Smithy is unlocked, players can craft weapons to give adventurers. These weapons are much stronger than quest drop weapons, and also have the benefit of being able to be enhanced.

There are five rarities of crafted weapons; however, higher rarities require higher Smithy and Halidom levels in order to craft. Due to the sheer amount of time it will take to unlock higher rarity weapons, crafting lower level rarities is fine. However, if it appears you're nearing the unlock for the next tier of crafted weapons, and you have the materials needed to craft them, it might be a good idea to hold off on that rarity.

Unbinding

Weapons can be unbound up to 8 times (5 Icon Rarity 5.png Core and lower up to 4 unbinds) (Agito weapons up to 9 unbinds). Additionally, each unbind increases the level cap for weapons as follows:

Rarity 0 Unbind 1 Unbind 2 Unbind 3 Unbind 4 Unbind 5 Unbind 6 Unbind 7 Unbind 8 Unbind 9 Unbind
2 Icon Rarity 2.png 6 7 8 9 10 No No No No No
3 Icon Rarity 3.png 12 14 16 18 20 No No No No No
4 Icon Rarity 4.png 18 21 24 27 30 No No No No No
5 Icon Rarity 5.png Core 30 35 40 45 50 No No No No No
5 Icon Rarity 5.png 30 35 40 45 50 55 60 65 70 No
6 Icon Rarity 6.png 40 45 50 55 60 65 70 75 80 90

Unbinding a weapon requires upgrade materials. Players can also use Steel Bricks (4 Icon Rarity 4.png Rarity only), Damascus Ingots (5 Icon Rarity 5.png Rarity only) and Adamantite Ingots (6 Icon Rarity 6.png Rarity only) to unbind weapons; however, due to the scarcity of these items, it is only recommended to use them on high rarity, high tier weapons.

At 4 unbinds 5 Icon Rarity 5.png weapons will need to be refined to further unbind them. Agito (6 Icon Rarity 6.png) weapons need to be refined twice. Refinement requires upgrade materials.

Upgrading Wyrmprints

Leveling

Wyrmprints can be leveled by using Holy Water, Blessed Water, and Consecrated Water to increase HP and STR of the Wyrmprint. Rise of the Sinister Dominion wyrmprints (Icon Rarity 9.png) require special materials to upgrade.

Unbinding

Wyrmprints have can be unbound up to 4 times, denoted by the empty diamonds when viewing them. Some Wyrmprints are given to the player already in a max unbound state, in which case all the diamonds will be filled in and shining. Each additional unbind increases the level cap of the wyrmprint and additionally:

  • At 2 unbinds: the abilities of the Wyrmprint are upgraded
  • At 4 unbinds (max unbound): the abilities of the Wyrmprint are upgraded further

The Wyrmprint unbind level caps are as follows:

Rarity 0 Unbind 1 Unbind 2 Unbind 3 Unbind 4 Unbind
2 Icon Rarity 2.png 6 7 8 9 10
3 Icon Rarity 3.png 12 14 16 18 20
4 Icon Rarity 4.png 20 25 30 35 40
5 Icon Rarity 5.png 30 35 40 45 50
Icon Rarity 9.png 10 15 20 25 30

Wyrmprints can be unbound using Eldwater, or by using Silver Keys (4 Icon Rarity 4.png Wyrmprints only) or Golden Keys (5 Icon Rarity 5.png Wyrmprints only).


Upgrading Dragons

Leveling

Dragons can be leveled by using Dragonfruit, Ripe Dragonfruit, and Succulent Dragonfruit. Dragons can also be given other dragons to increase level EXP as well.

  • It is NOT recommended to use 3 Icon Rarity 3.png rarity and above Dragon as EXP. Because there are currently no Dragons below 3 Icon Rarity 3.png, it is recommended to only sell Dragons for the Eldwater return.

Unbinding

Similar to Wyrmprints, dragons can also be unbound, which increases the dragon's level cap. At 4 unbinds (max unbound), the dragon's skill and abilities are upgraded.

The dragon unbind level caps are as follows:

Rarity 0 Unbind 1 Unbind 2 Unbind 3 Unbind 4 Unbind
3 Icon Rarity 3.png 20 30 40 50 60
4 Icon Rarity 4.png 30 40 50 65 80
5 Icon Rarity 5.png 40 55 70 85 100

Dragons can be unbound with duplicates or with Moonlight Stones (4 Icon Rarity 4.png rarity only) or Sunlight Stones (5 Icon Rarity 5.png rarity only).

Bonding

From the Dragon's Roost, players can feed dragons daily to increase their bond level. This is beneficial in that:

  • The dragon will gift the player back materials such as Dragonfruits, Talonstones, and Orbs.
  • Increased bond level will increase dragon transformation duration for more damage gain in battle.
  • Every bond level is 10 Might.
  • Each Dragon's Story becomes available at Bond level 5 and 15. Reading each story grants you Wyrmite.

Upgrading Facilities

Some facilities offer stat boosts which benefit a player's team, such as the Altars and Dojos. The material cost for facilities differs, so view each facility for more detailed material cost information.

Augments

After clearing Chapter 9 in the story, adventurers, wyrmprints, weapons, and dragons can all have augments added to them from the respective Leveling menu, with each augment point increase the HP or Strength of it by +1, up to a maximum of +100 HP and +100 Strength for each. These total amount of these bonuses will be displayed as a "+<number>" in the portrait.

Adventurer and Wyrmprint HP ( Fortifying Crystal, Fortifying Gemstone) and Strength ( Amplifying Crystal, Amplifying Gemstone) augments can be obtained from the following sources:

  • Astral Raids
  • Astral Raids Treasure Trade
  • Specific Void Battles: all Manticores, and all difficulties of Zephyr, Poseidon, Agni, Jeanne, Nidhogg, and Volcanic Chimera
  • Standard and higher difficulties of Advanced Dragon Trials
  • Agito Uprising quests
  • Special Events
  • Certain chests on campaign story map after EX stages
  • First Clear rewards and Chapter completion endeavors for Very Hard campaign
  • Endeavor for completing Chapter 9 of the Normal campaign
  • The Mercurial Gauntlet endeavors

Dragon and Weapon augments can currently only be obtained as the reward from clearing Chapter 9 of the story on Normal, which gives 10x Fortifying Dragonscale and 10x Amplifying Dragonscale. You can also get them from Morsayati Reckoning and the bonus from Trials of the Mighty.