ONRUSH Interview - An Arcade Racing Game Influenced by Fighters; No Microtransactions at Launch
Last week I had the chance to check out ONRUSH, Codemasters’ new arcade racing game. Created by the team that worked on DRIVECLUB and MotorStorm at Evolution, ONRUSH takes high-speed racing to a whole new level, cutting out lengthy respawn times and focusing on keeping players amongst the action at all times. Be sure to check out our ONRUSH preview. I had the opportunity to speak to Paul Rustchynsky, ONRUSH’s Game Director. Read on to find out which games played a part in influencing the development of ONRUSH, how competitive ranked play will work and which enhancements we can expect... Read full story at wccftech.com
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